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NPC Generator

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Advanced [show]


Galiena Astley, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she sports brown clothing, slightly heavier than average wear. She wears a colorful flower in her black hair. She has a dull look in her blue eyes.

Personality: She is a Ruler first and foremost. She believes firmly that knowledge should be universal. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born blind and as such lacked many opportunities for work. She helped her father out around the business and became quite the natural. She is untrained/undisciplined, which makes her dangerous.

Motivation: Expand her business; and seeks redemption

Flaws: Insane, Disease. Bonds: Attractive, Job, Criminal record. Occupation: Ruler

Voice: Switch between two voices

Attributes [hide]

Galiena Astley, Female Human Adept 6
Medium (5'4") Human, True Neutral (CR 6)
Armor Class 10
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)11 (+0) 13 (+1)13 (+1)
Skills Investigation +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: Iolite (80 gp). Red spinel (110 gp). Violet garnet (1600 gp). White opal (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melissa Charlton, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'11" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her black hair is styled in orderly dreadlocks. She wears crescent spectacles with a black brim.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is able to fit into much smaller and tighter spaces than normal.

History: She was born the only child of a wealthy merchant. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She now travels the world, in search of power and loot.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she wants revenge against gnolls

Ideals: Gifted, Entrepeneur. Flaws: Sensitive. Bonds: Adventurer, Enemies. Occupation: Tanner

Voice: Whispers

Attributes [hide]

Melissa Charlton, Female Human Druid 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 9 (-1)16 (+3) 15 (+2)13 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Celestial, Goblin, Halfling
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 sp. Golden pearl (40 gp). 1 Healer’s kit.


Social Check DCs


Gardain Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a brown cloak and cross-gartered white stockings. He is muscular with a powerful set of arms. His auburn hair is cut short. His eyes are blue and catlike.

Personality: Aggressive, abrasive, and angry, Gardain embodies much of what other species detest in the Dwarves. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to pay off his debts

Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Debt. Occupation: Shipwright

Voice: Aggressive tone

Attributes [hide]

Gardain Silverstone, Male Dwarf Wizard 11
Medium (4'3") Dwarf, Lawful Good (CR 11)
Armor Class 10
Hit Points 27 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)12 (+1) 16 (+3)7 (-2)
Skills Insight +7, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 260 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Brass mug with jade inlays (400 gp). Sapphire pendant on gold chain (1700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Moon Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man wears clothing that is held on in multiple layers but all of it is in poor condition. His clothes are grease stained in places. His fur is yellow and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He exudes charisma. He is a tour de force of persuasion. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Miller business at a young age. Through the years after Moon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Moon's mother didn't care for him much, and the feeling was mutual. He's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Miller

Voice: Uses lots of figures of speech

Attributes [hide]

Moon Of Spirit, Male Tabaxi Ranger 9
Medium (6'9") Tabaxi, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 37 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)13 (+1) 6 (-2)12 (+1)
Skills Arcana +4, Performance +4
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 gp. Aquamarine (1500 gp). Aquamarine (1500 gp). Star ruby (1000 gp). Deep green spinel (40 gp). Brown-green garnet (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gardain Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries a battered mace and tarnished whip as well. His hair is brown and curly. He has blue eyes and a brown hat with a black feather.

Personality: Gardain is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a plains tribe. Gardain liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.

Motivation: Many goblins want him driven away; and a need for knowledge about a nearby landmark

Ideals: Fighting, Extrovert, Philantrophist. Bonds: Attractive, Nature. Occupation: Carter

Voice: Old Prospector

Attributes [hide]

Gardain Daraln, Male Dwarf Paladin 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)7 (-2) 12 (+1)12 (+1)
Skills Deception +3, Investigation +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 60 gp. White pearl (140 gp).


Social Check DCs


Anne Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her black hair is greasy and uncared for. Her eyes are likewise green.

Personality: She is happy with her job as a Brewer. She turns her eye from what people do, preferring to live and let live. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born in a small village she learned the ways of the warrior from her mother. A gypsy cursed her at a young age, leading to her ugly appearance. She has worked as a Brewer like her mother before her.

Motivation: Balancing her hectic life and new Brewer responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Military. Occupation: Brewer

Voice: Speaks like tongue is numb

Attributes [hide]

Anne Wildcloak, Female Halfling Bard 3
Small (2'10") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)14 (+2) 13 (+1)11 (+0) 13 (+1)17 (+3)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -2 / 1d8-4, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 60 pp. 1 Half-Plate. 1 Buckler.


Social Check DCs


Charles Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He sports yellow clothing, slightly heavier than average wear. He wears a deerstalker hat to cover his moderate length silver hair. His face is scarred and worn.

Personality: He dislikes all the random violence that takes place in the south. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Ideals: Pacifist. Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant. Occupation: Junk Dealer

Voice: Posh accent

Attributes [hide]

Charles Harper, Male Half-Elf Druid 4
Medium (5'10") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 48000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). A roughly beaten golden orb (40 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item.


Social Check DCs

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