Spring Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears a pastel shirt with thin green vertical stripes and tan pants. He has moderate length orange fur. His eyes are green and beady.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in a small village he learned the ways of the warrior from his father. His family was turned out during the war. He and his family wandered north to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world.
Ideals: Optimist, Fighting. Flaws: Ugly, Impulsive, PTSD. Occupation: Blacksmith
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 9)
Armor Class 11
Hit Points 58 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4
Possessions: 900 gp.
Uadjit Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her crest is greying and her face has many wrinkles. She wears a mask on her face.
Personality: Confrontational and typically high on some drug or another. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She got into the Unemployed business at a young age. Her father was very strict, and drilled into her lessons on being the perfect lady. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Ideals: Impeccable. Flaws: Addict, Fearful. Bonds: Adventurer, Job. Occupation: Unemployed
Voice: French accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 12)
Armor Class 7
Hit Points 45 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 5 (-3) | 8 (-1) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +9 / 3d10+5, Ranged +1 / 3d10-3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 4000 gp. Malachite (4 gp). Freshwater pearl (4 gp). Malachite (4 gp). Coral (120 gp). Jasper (20 gp). Amethyst (120 gp). Chrysoprase (20 gp). Lapis lazuli (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shaena Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is auburn and curly. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She exudes charisma. She is a tour de force of persuasion. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted she never wanted to apply herself. She moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Doctor and was forced into it by her family; and find a way to reverse the transformation of her sister
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Immigrant, Family. Occupation: Doctor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 9)
Armor Class 13
Hit Points 58 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 220 pp. Brown-green garnet (100 gp). Chalcedony (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Melech Death, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his blue hair in a flapper bob. His fierce red eyes like to dwell on things.
Personality: While he acts the brute, he is far gentler than he would appear. He is lazy and tries to find solutions quickly.
History: He got into the Mercenary business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Mercenary job and began his own company from there.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Ideals: Athletic, Fighting. Flaws: Lazy. Bonds: Job, Religious, Family. Occupation: Mercenary
Voice: Dutch accent
Attributes [hide]
Medium (6'8") Tiefling, Neutral Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Minor magic item.
Ielenia Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a well pressed and immaculate suit (or dress), and is pretty ugly. She has a long red ponytail with little hanging trinkets. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born blind and as such lacked many opportunities for work. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day
Ideals: Justice. Flaws: Ugly, Antagonistic, Disease. Bonds: Criminal record. Occupation: Ploughman
Voice: Rolls R's
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 20 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 10 (+0) | 9 (-1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Chad Kimberly, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a Spice Merchant, his mother struggled to pay the bills. His necromantic abilities were realized during a raid on his village. He now spends his time doing works of charity.
Motivation: To unite with his brother; and regain custody of his daughter
Ideals: Persistence, Philantrophist, Gifted. Bonds: Poor, Family. Occupation: Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 24 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2300 gp. Rich purple corundum (400 gp). Violet garnet (1100 gp). Chrysoberyl (80 gp). Chrysoprase (30 gp). Onyx (30 gp). Deep blue spinel (1100 gp). Golden yellow topaz (1100 gp).
Salasar Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'4" and muscular, this southern man wears a black vest and prefers pastel and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His feathered hat is riddled with cuts and holes. His eyes are a pleasant gold.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Gifted from a young age, Salasar studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted psionic powers by his dying sister.
Motivation: Wants to work out more often; and wants to open a new tavern
Ideals: Athletic, Gifted. Flaws: Ugly, Shy, Antagonistic. Occupation: Body Guard
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnoll, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 30 pp. Rose (40 gp). Amber (70 gp).
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