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NPC Generator

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Advanced [show]


Rose Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She very much looks the part of a Barrister. She is physically well-built. Her tied-back hair is red. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is extraordinarily eccentric. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born to loving parents in a slum to the east. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barrister work with an outfit from a few towns over. Barrister work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Barrister soon after.

Motivation: Sabotage a competitor.

Ideals: Extrovert. Flaws: Addict, Insane. Bonds: Job, Poor. Occupation: Barrister

Voice: Speaks with squeezed throat

Attributes [hide]

Rose Swiftwhistle, Female Halfling Warlock 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 28 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Intimidation +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Valanthe Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a fine chain shirt which she covers with violet colored cloaks and clothing. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her half smiles and violet eyes are beguiling and draw you in.

Personality: Aggressive, abrasive, and angry, Valanthe embodies much of what other species detest in the Half-Elves. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was granted psionic powers by her dying brother.

Motivation: She is currently in port desperately looking for someone to get her out; and she's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Attractive, Slave. Occupation: Actor

Voice: Creaky witch voice

Attributes [hide]

Valanthe Amakiir, Female Half-Elf Aristocrat 8
Medium (5'8") Half-Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1400 gp. Jet (150 gp). Rose (80 gp). Violet garnet (900 gp). Golden pearl (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naal Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing a perfectly clean shirt and pair of pants. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the west to a Performer, Naal learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants a kiss; and he is greedy

Bonds: Attractive, Job, Rich, Has a crush. Occupation: Performer

Voice: Low and grunting

Attributes [hide]

Naal Dalanthan, Male Elf Warrior 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)17 (+3) 9 (-1)10 (+0)
Skills Athletics +6, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Auran, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Ur-Dag Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tattered old clothes. His auburn hair is smooth and relatively long. He has several tiny amber earrings on each ear.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He comes from a rich southern family. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Athletic. Flaws: Ugly, Terse, Shy. Bonds: Rich. Occupation: Brewer

Voice: Voice breaks

Attributes [hide]

Ur-Dag Wellington, Male Half-Orc Sorcerer 7
Medium (6'4") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)6 (-2) 14 (+2)11 (+0)
Skills Acrobatics +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Hampton, Female Human [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a slight overbite and is overall scrawny. With bright silver hair. Her eyes are a pleasant hazel.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Energy wise she seems alert and responsive.

History: She was born in a small desert village. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Expand her business; and balancing her hectic life and new slave trader responsibilities is difficult

Ideals: Professionalism. Flaws: Depressed. Bonds: Nature, Adventurer, Job. Occupation: Slave Trader

Voice: German accent

Attributes [hide]

Griselda Hampton, Female Human Ranger 2
Medium (5'7") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)11 (+0) 16 (+3)14 (+2)
Skills Intimidation +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40 pp.


Social Check DCs


Mara Mystralath, Female Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'1" has a big stupid grin on her face most of the time. She wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. Her chestnut hair is singed and shortened. Her amber eyes are slightly larger than normal.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Mara grew up listening to her mother's many stories. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Flaws: Ugly, Secretive, Racist. Bonds: Has a crush, Adventurer. Occupation: Junk Dealer

Voice: Dark and ominous

Attributes [hide]

Mara Mystralath, Female Elf Paladin 3
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 5 (-3)7 (-2) 11 (+0)14 (+2)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 10
Languages Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 800 sp.


Social Check DCs


Rhogar Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, green, dusty cloak. His blue crest is thinning but still full. He wears a mask on his face.

Personality: Rhogar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Animals are drawn to him, and he is able to talk to them.

History: He was born the only child of a wealthy merchant. In his 13th year, his parents were killed by a drow raid, leaving Rhogar alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Ideals: Artistic, Gifted, Entrepeneur. Bonds: Enemies. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Rhogar Daardendrian, Male Dragonborn Paladin 1
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)15 (+2) 14 (+2)9 (-1)
Skills Insight +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Sylvan, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40 pp.


Social Check DCs

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