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NPC Generator

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Advanced [show]


Vicky Carlisle, Female Human [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a brown mohawk this woman's hair draws a lot of attention. Her ears are large.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She also hits on women, regardless of circumstances.

History: Her parents moved while she was still in utero so she is the first generation to be born here. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: She has a crush on the local Weaver; and she wants to meet her childhood hero

Ideals: Opinionated. Flaws: Ugly. Bonds: Adventurer, Has a crush, Immigrant. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

Vicky Carlisle, Female Human Commoner 9
Medium (5'11") Human, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 35 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)17 (+3) 13 (+1)14 (+2)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Terran, Undercommon, Aquan
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1000 gp. Onyx (30 gp). Jasper (30 gp).


Social Check DCs


John Marley, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He is wearing colorful clothing, dressed as a Adventurer. His white hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the north, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's attracted to the PC; and to settle down with his crush

Ideals: Persistence. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant, Has a crush. Occupation: Adventurer

Voice: Sounds elderly

Attributes [hide]

John Marley, Male Human Fighter 11
Medium (6'0") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 85 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2000 gp. Silver comb with moonstones (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (1700 gp).


Social Check DCs


Drogo Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries a battered mace and tarnished ceremonial dagger as well. His chestnut hair is thinning but still full. His eyes are a pleasant violet.

Personality: He is a Bricklayer first and foremost. He believes firmly that knowledge should be universal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Drogo Hayhurst, Male Human Paladin 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)15 (+2) 13 (+1)8 (-1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Infernal, Druidic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 90 gp. Deep green spinel (130 gp). 1 Banded mail.


Social Check DCs


Gilkass Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears tattered old clothes. She keeps her long silver crest kept up in a rat tail. She has a tattooed face.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: When she was but 7 years old her parents immigrated from the north. She found a children's book about a Dragonborn Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality; and she is wracked by social anxiety

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Immigrant, Adventurer. Occupation: Butcher

Voice: Jittery and nervous

Attributes [hide]

Gilkass Mystan, Female Dragonborn Wizard 14
Medium (6'4") Dragonborn, Neutral Good (CR 14)
Armor Class 11
Hit Points 49 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +7, Deception +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 5000 gp. A necklace of small pink pearls (4000 gp). A roughly beaten golden orb (140 gp). Solid gold idol (300 gp). Golden circlet with four aquamarines (4000 gp). A silver and pearl hairclip (30 gp). Finely wrought small gold bracelet (30 gp). Gold cup set with emeralds (11000 gp). Cloth of gold vestments (140 gp). Brass mug with jade inlays (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp).


Social Check DCs


Buvvie Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in an above average manner, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. Her blonde hair is braided into rings. She is baby faced.

Personality: Buvvie is depressed about a lot of things. She tends to be a nihilist. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city she treasured whatever gifts she got. Her family was turned out during the war. She and her family wandered west to less war torn lands. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Flaws: Depressed, PTSD. Bonds: Attractive, Adventurer, Poor. Occupation: Seamstress

Voice: Voice breaks

Attributes [hide]

Buvvie Bafflestone, Female Gnome Paladin 14
Small (3'1") Gnome, Lawful Evil (CR 14)
Armor Class 15
Hit Points 121 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)11 (+0) 10 (+0)17 (+3)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +8 / 4d6+3, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130

Possessions: 200 pp. Moss agate (8 gp). Deep blue spinel (1200 gp). Red garnet (40 gp). Deep blue spinel (1200 gp). Azurite (8 gp). Black opal (1400 gp). Azurite (8 gp). White pearl (40 gp). Jasper (50 gp). Golden pearl (40 gp). Rose (50 gp). Aquamarine (1200 gp). Deep blue spinel (1200 gp). Sard (50 gp). 1 Medium magic item.


Social Check DCs


Tawna Thistletop, Female Halfling [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She carries a battered sword and tarnished falchion as well. She wears her white hair up. She wears round tiny glasses practically rammed into her face.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She does not trust anyone and sleeps with one eye open.

History: Born in a small village she learned the ways of the warrior from her mother. She has had some formal poetry training, and achieved minor success. She has never given up on her poetry dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Optimist, Artistic. Flaws: Insomniac. Bonds: Poor. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Tawna Thistletop, Female Halfling Ranger 2
Small (2'8") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Auran, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 120 gp. 1 Half-Plate.


Social Check DCs


Arumawann Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tan shirt with thin blue vertical stripes and grey pants. He has styled his black hair well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his father's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Body Guard again.

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Adventurer, Job. Occupation: Bookbinder

Voice: Smoker's lung

Attributes [hide]

Arumawann Sympony, Male Gnome Warrior 3
Small (3'7") Gnome, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 13 (+1)13 (+1) 17 (+3)11 (+0)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1800 sp.


Social Check DCs

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