Diesa Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears rags and sports a simple walking cane. She keeps her black hair in a pixie cut. Her ears are large.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born in the north. After coming to the age of reason, Diesa took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She struck the Ploughman job and began her own company from there.
Motivation: To unite with her brother; and to be a cartwright again
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Family, Immigrant. Occupation: Ploughman
Voice: Stutters
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 6000 sp. Amber (50 gp). Star ruby (1100 gp). Golden yellow topaz (400 gp). Emerald (1100 gp).
Tim Deighton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He prefers to wear flannel. His tied-back hair is chestnut. His fair skin shows little sign of his aristocratic breeding.
Personality: He speaks before he thinks and is too direct. Energy wise he seems alert and responsive.
History: He was born to loving parents in a slum to the north. He was taken as a slave by a traveling circus and forced to perform He has worked as a Ruler like his father before him.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to prove his worth to the world
Ideals: Professionalism. Flaws: Impulsive. Bonds: Attractive, Poor, Slave. Occupation: Ruler
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 46 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 16 (+3) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Ignan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 400 gp.
Ekemon Anguish, Male Tiefling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears tight fighting clothing, which leaves very little to the imagination. His whole body is exceptionally muscular. His hair, while still mostly white, has prominent grey streaks. He has red eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ekemon was born on a far western island where he grew up under the tutelage of his father, an expert Barrister. He now mingles about in high society.
Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it
Ideals: Fighting. Bonds: Immigrant, Family, Rich, Military. Occupation: Barrister
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 16 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 11 (+0) | 13 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 3000 sp. Gold and topaz bottle stopper cork (1100 gp). A small bag of saffron. (70 gp).
Thamuz Gluttony, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a simple green robe with brown stripes complete with hood. He has chestnut hair. His white eyes have a joyful gleam in them most of the time.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal singing training, and achieved minor success. He was granted necromantic powers by his dying brother.
Motivation: Wants to work out more often; and to prove his worth to the world
Ideals: Athletic, Passionate, Gifted, Artistic. Flaws: Impulsive. Occupation: Blacksmith
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'6") Tiefling, Neutral Good (CR 9)
Armor Class 10
Hit Points 63 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnoll, Auran, Orc
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +7
Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Jeweled anklet (2000 gp).
Adrex Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man is well dressed, constantly wearing a black suit, blue shirt, and brown tie. He keeps his bronze crest in a pixie cut. He has a tattooed face.
Personality: He loves telling others what to do and how they should feel about things. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Spy, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Opinionated, Gifted. Bonds: Poor, Family, Adventurer. Occupation: Shepherd
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 76 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 14 (+2) | 13 (+1) | 19 (+4) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Gnoll
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
Possessions: 1 Minor magic item. 1 Minor magic item.
Frouse Timbers, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears a large hat to cast shadows over his face and wears ponchos to better hide his body, he is not a threatening figure. He sports a long black beard, and similarly colored long hair. This blue eyed southerner is not easily forgotten.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a habit of throwing himself into exceedingly dangerous situations.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Frouse took refuge in the ruined castle and found the beat up greataxe and armor he uses now. He has achieved small success as a Sailor.
Motivation: He is terrified, and will act out of fear; and further expansion of business
Ideals: Artistic. Flaws: Impulsive, Fearful. Bonds: Nature, Job. Occupation: Sailor
Voice: Sounds elderly
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 89 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Gnoll
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
Possessions: 2000 gp. Alexandrite (1600 gp). Golden yellow topaz (1600 gp). Banded agate (16 gp). Rhodochrosite (16 gp). Black pearl (1600 gp). Malachite (16 gp). Sard (50 gp). White opal (1000 gp). Alexandrite (1600 gp). 1 Minor magic item.
Finellen Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has no hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born the only child of a wealthy merchant. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the east
Ideals: Entrepeneur, Fighting, Athletic. Flaws: Ugly, Insomniac. Occupation: Bather
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 80 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Aquan, Terran
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 200 pp. Hematite (7 gp). Coral (70 gp). Malachite (7 gp).
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Their contribution stands as a beacon of hope for all adventurers!
