Chad Palomarez, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a brown costume with the symbols of strength on his torso. His auburn hair, when down, is lengthy. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of a Scribe, who enjoyed hunting, Chad was taken on many hunting expeditions. His childhood dream was to be a Scribe, but he was a colossal failure. He became a Barber soon after.
Motivation: Revenge; and wants to open a new tavern
Ideals: Justice. Flaws: Ugly. Bonds: Nature, Job, Enemies. Occupation: Barber
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Katherine Atterton, Female Human [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is generally shirtless and showing off her tattooed chest. Her blonde hair is well kept. She has gleaming, smiling brown eyes.
Personality: Stoic and calm, she prefers to meditate than take action. She has a small toy that she constantly fidgets with.
History: She was born to loving parents in a slum to the north. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.
Motivation: She is compelled to act according to her religious beliefs; and a need for knowledge about a nearby landmark
Ideals: Disciplined. Flaws: Addict. Bonds: Poor, Adventurer, Religious. Occupation: Masseuse
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
Possessions: Just what you see.
Valafar Honor, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'1". He wears a well pressed and immaculate suit (or dress). He wears a wide-brimmed hat to hide his balding. He is very pretty but has cold, dead eyes.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is obsessed with a lost civilization.
History: He was born several months after his father was called into army service. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.
Motivation: He's looking for his big break.
Ideals: Artistic, Entrepeneur. Bonds: Attractive, Adventurer, Military. Occupation: Architect
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Tiefling, True Neutral (CR 9)
Armor Class 10
Hit Points 32 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 6 (-2) | 20 (+5) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Gnoll, Halfling, Terran
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
Possessions: 1000 gp. Malachite (12 gp). Zircon (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arumawann Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. His chestnut hair is braided into rings. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is fixated on the number 9. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born on a small isolated farm. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hasn't been sleeping well lately.
Motivation: To settle down with his crush; and marry his sister to traveling adventurers
Flaws: Addict, Insane, Insomniac. Bonds: Family, Nature, Has a crush. Occupation: Mercenary
Voice: Stutters
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Auran
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 22000 sp. Moss agate (4 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Senteq Dunben, Male Gnome [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has moderate length golden hair. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He can speak with the recently deceased. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He served in the navy to pay for his family's outstanding loans. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Adventurer, Military, Family. Occupation: Interpreter
Voice: Old thin voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +2
Possessions: 100 gp.
Nirgel Justice, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His small hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Eccentric and domineering, Nirgel will drive conversation. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His father raised him in a mountain cabin. His first spouse was a Herbalist, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's also a talented Herbalist, but doesn't like to broadcast it.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Miller
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 35 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 110000 cp.
Trail Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a moderate pudge and is not very fit. She keeps her lavender fur in a flapper bob. She wears a mask on her face.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She takes great joy in being the best Mortician in town.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She worked as a nervous Mortician and found it very stressful. She struck the Mortician job and began her own company from there.
Motivation: Balancing her hectic life and new Mortician responsibilities is difficult.
Flaws: Insomniac, Disease. Bonds: Job, Slave. Occupation: Mortician
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 9000 cp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
