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NPC Generator

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Advanced [show]


Fallond Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His tied-back hair is red. He wears large thick round spectacles.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Roofer. He hasn't told them the truth, but wants to settle down with them.

Motivation: His relatives are trying to arrange a marriage; and he's in love

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, In love, Has a crush, Family. Occupation: Mayor

Voice: Speaks with a cold

Attributes [hide]

Fallond Steelfist, Male Dwarf Commoner 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)11 (+0) 11 (+0)8 (-1)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5

Possessions: 1800 sp. 1 Masterwork Light steel shield.


Social Check DCs


Mardred Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears a Stetson hat to hide her balding. Her half smiles and green eyes are beguiling and draw you in.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Mardred grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better village for her children.

Motivation: She wants to meet her childhood hero.

Ideals: Athletic. Flaws: Terse, Fearful. Bonds: Adventurer, Attractive. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Mardred Ungart, Female Dwarf Fighter 5
Medium (4'2") Dwarf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Harlow, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she likes to wear brown tank tops with red skirt. Her black hair, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city she treasured whatever gifts she got. Alice abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Insomniac. Bonds: Poor, Adventurer. Occupation: Painter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alice Harlow, Female Human Ranger 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)15 (+2) 15 (+2)16 (+3)
Skills Intimidation +6, Survival +5
Senses Passive Perception 12
Languages Common, Terran, Gnome
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Silver pearl (140 gp). Violet garnet (900 gp).


Social Check DCs


Drifting In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is dressed in a clean pastel cloak covering her clean studded leather. Her orange fur is smooth and relatively long. Her copper eyes dart around the room hyper actively observing anyone and anything.

Personality: Drifting wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born blind and as such lacked many opportunities for work. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Drifting and her spouse have recently divorced.

Motivation: To prove her worth to the world.

Ideals: Disciplined. Flaws: Ugly, Antagonistic, Disease. Bonds: Mentor. Occupation: Merchant

Voice: Loud with bravado

Attributes [hide]

Drifting In the Storm, Female Tabaxi Rogue 2
Medium (4'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Acrobatics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4

Possessions: 130 gp. 1 Tanglefoot bags.


Social Check DCs


Emeny Quinton, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears brown trousers with white and brown striped suspenders. She wears various colorful collared shirts. Her red hair is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born the only child of a wealthy merchant. Her father was very strict, and drilled into her lessons on being the perfect lady. She has dedicated herself to building a better village for her children.

Motivation: Meet up once more with her childhood friend.

Ideals: Optimist, Entrepeneur, Impeccable. Flaws: Insane. Bonds: Adventurer. Occupation: Bookbinder

Voice: Speaks with lips pursed

Attributes [hide]

Emeny Quinton, Female Human Ranger 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)15 (+2) 10 (+0)13 (+1)
Skills Insight +3, Nature +5
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Sardonyx (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriel Yardley, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her red hair is long and unkept. She has hazel eyes.

Personality: Oriel wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in the south to a Healer, Oriel learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She has drifted from career to career and currently works as a Healer.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Job, Religious. Occupation: Healer

Voice: French accent

Attributes [hide]

Oriel Yardley, Female Human Wizard 7
Medium (4'10") Human, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 43 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 14 (+2)15 (+2)
Skills History +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 70 pp.


Social Check DCs


Tippletoe Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a very tight haircut. Her fierce amber eyes like to dwell on things.

Personality: She exudes charisma. She is a tour de force of persuasion. She is a great chef.

History: She was born the only child of a wealthy merchant. She took every job she could get her hands on, but the opportunities for Gnomes in the east were limited. She left for the east, certain she would find work there.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Gifted, Entrepeneur. Bonds: Rich, Attractive, Immigrant. Occupation: Mortician

Voice: Uses sign language

Attributes [hide]

Tippletoe Cobblelob, Female Gnome Ranger 4
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 18 (+4)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Elven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. White pearl (80 gp). Hematite (6 gp). 1 Minor magic item.


Social Check DCs

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