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NPC Generator

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Advanced [show]


Nicholas Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and tends to wear a large yellow jacket. He is bald on top and has large red tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to fit into much smaller and tighter spaces than normal.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Further expansion of business; and doesn't want to be a map maker and was forced into it by his family

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Family, Adventurer, Job. Occupation: Map Maker

Voice: Breathy voice

Attributes [hide]

Nicholas Dulmage, Male Half-Elf Barbarian 4
Medium (5'0") Half-Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)12 (+1) 11 (+0)17 (+3)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5

Possessions: 10 pp. Red garnet (130 gp). Brown-green garnet (130 gp). Star rose quartz (20 gp). 1 Minor magic item.


Social Check DCs


Pandjed Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bristling with hidden weapons, mostly shortbows and glaives. He wears his black crest up. His face is scarred and worn.

Personality: Stoic and calm, he prefers to meditate than take action. He is lazy and tries to find solutions quickly.

History: The child of a Herbalist, who enjoyed hunting, Pandjed was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He struck the Locksmith job and began his own company from there.

Motivation: Seeks redemption.

Ideals: Disciplined. Flaws: Ugly, Lazy. Bonds: Criminal record, Nature, Job. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Pandjed Baharoosh, Male Dragonborn Barbarian 2
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)14 (+2) 14 (+2)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 330 gp.


Social Check DCs


Helgret Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: 3'10" and muscular, this eastern woman wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her hair is silver and very short. This green eyed easterner is not easily forgotten.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: To protect her home; and wants to raise her children well

Ideals: Athletic. Flaws: Ugly. Bonds: Guardian, Family, Rich. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Helgret Strongheart, Female Dwarf Warlock 8
Medium (3'10") Dwarf, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)8 (-1) 18 (+4)11 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 120 pp. Silver chalice with lapis lazuli gems (110 gp).


Social Check DCs


Dadalan Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His long brass crest is drawn into a two foot long braid. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Dadalan wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is lazy and tries to find solutions quickly.

History: Born in the north to a Ruler, Dadalan learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dadalan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Disciplined, Fighting. Flaws: Lazy. Bonds: Job, Adventurer. Occupation: Ruler

Voice: Voice breaks

Attributes [hide]

Dadalan Fharngnarthnost, Male Dragonborn Expert 9
Medium (6'1") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 39 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 700 gp. Fire opal pendant on a fine gold chain (1400 gp). A necklace of small pink pearls (3000 gp). 1 Minor magic item.


Social Check DCs


Gargax Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a skull on it. He wears a wide-brimmed hat to hide his balding. This red eyed westerner is not easily forgotten.

Personality: He is happy with his job as a Actor. He turns his eye from what people do, preferring to live and let live. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small desert village. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting dire rats, the young Gargax began to lead the lost caravan. He became a Actor soon after.

Motivation: A need for knowledge about a nearby landmark; and he wants revenge against dire rats

Ideals: Fighting, Entrepeneur. Bonds: Job, Nature, Enemies, Adventurer. Occupation: Actor

Voice: Ums and uhs a lot

Attributes [hide]

Gargax Dhyrktelonis, Male Dragonborn Aristocrat 9
Medium (6'4") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 73 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)7 (-2) 12 (+1)13 (+1)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Brent, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He dresses in grey turtlenecks beneath a pastel coat with grey slacks. His brown hair is knotted and matted. His eyes are likewise green. His teeth are white and perfect.

Personality: He is calm most of the time but flees social interaction. Bernard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. By chance he met his brother recently and the two have been together since.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Shy. Bonds: Attractive, Family, Religious. Occupation: Slave Trader

Voice: Pronounces difficult words wrong

Attributes [hide]

Bernard Brent, Male Human Aristocrat 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp. Rock crystal (30 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Damien Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in collared shirts and wears a proper scarf over his head. He wears his hair in dreadlocks. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Shoemaker business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Shoemaker like his mother before him.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Religious. Occupation: Shoemaker

Voice: Shortens vowels

Attributes [hide]

Damien Warmwater, Male Halfling Expert 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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