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NPC Generator

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Advanced [show]


Pelt Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she prefers to wear brown pants and tee shirts. She wears a colorful flower in her orange fur. Her hazel eyes dart from person to person.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born in the south. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Detective work with an outfit from a few towns over. Detective work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 14 years.

Motivation: She is not mentally stable, and does not behave rationally; and she'd like to take her coworkers down a peg

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Immigrant, Job. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Pelt Thunder, Female Tabaxi Paladin 2
Medium (6'3") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)9 (-1) 13 (+1)11 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 130 gp.


Social Check DCs


Kilia Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who prefers to wear grey pants and tee shirts, she is not a threatening figure. With bright white hair. She wears crescent spectacles with a black brim.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a ruthless business woman, a trait she acquired from her father.

History: Born to a pair of adventurers, Kilia grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Entrepeneur, Justice. Flaws: Depressed. Bonds: Family, Adventurer. Occupation: Beggar

Voice: Dutch accent

Attributes [hide]

Kilia Silveraxe, Female Dwarf Adept 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 500 sp.


Social Check DCs


Glim Beren, Male Gnome [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Ploughman does. He is muscular with a powerful set of arms. His white hair is thinning but still full. His face is scarred and worn.

Personality: He is irascible and easily irritated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Glim took refuge in the old dungeon and found the beat up kukri and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Ugly, Antagonistic, Mundane. Bonds: Job, Nature. Occupation: Ploughman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Glim Beren, Male Gnome Paladin 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 10 (+0)14 (+2) 14 (+2)10 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Dwarven
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Eberdeb Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has moderate length red hair. His green unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. He is an amazing painter.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Eberdeb grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eberdeb. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Disease, Addict. Bonds: Poor, Criminal record. Occupation: Herbalist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Eberdeb Miggledy, Male Gnome Paladin 3
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)14 (+2) 13 (+1)15 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp.


Social Check DCs


Erevan Othronus, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'10". He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He wears his chestnut hair down. His ears are large.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. A true patriot, Erevan would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the north his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Nothing but the best is good enough for him; and retire the richest man in the north

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Military, Poor. Occupation: Baker

Voice: Forgets to breathe while speaking

Attributes [hide]

Erevan Othronus, Male Elf Ranger 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 3 (-4)11 (+0) 14 (+2)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2400 sp.


Social Check DCs


Jak Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His moppish brown hair is in a traditional bowl cut. His eyes are blue and catlike.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the south to a Miller, Jak learned a great deal about his mother's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He has worked as a Miller like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and to be a mason again

Ideals: Joker. Flaws: Ugly. Bonds: Job, Religious. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Jak Deephollow, Male Halfling Rogue 1
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)12 (+1) 17 (+3)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 90 gp.


Social Check DCs


Rosamund Colby, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her hair is blonde and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a great chef.

History: She served in the navy to pay for her family's outstanding loans. Her psionic abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and someone believes her a fraud

Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Military. Occupation: Barrister

Voice: Pirate accent

Attributes [hide]

Rosamund Colby, Female Human Wizard 1
Medium (4'9") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 5000 cp.


Social Check DCs

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