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NPC Generator

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Advanced [show]


Georgina Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who typically wears white cloth garments or leather armor, she is not a threatening figure. She sports brown long hair. Her ears are large.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and she wants revenge against illithids

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Courier

Voice: German accent

Attributes [hide]

Georgina Jamjar, Female Halfling Druid 3
Small (2'11") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)16 (+3) 16 (+3)8 (-1)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Gnoll, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: Just what you see.


Social Check DCs


Nazdûg Riley, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is short and chestnut. His eyes are amber and catlike.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.

History: He got into the Fletcher business at a young age. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 14 years.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nazdûg Riley, Male Half-Orc Paladin 10
Medium (5'6") Half-Orc, True Neutral (CR 10)
Armor Class 11
Hit Points 60 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)8 (-1) 14 (+2)7 (-2)
Skills Acrobatics +5, Medicine +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1700 gp. Obsidian (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fulbar Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears professional attire. He has brown hair. He is very pretty but has cold, dead eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also is a firm believer in the manly ideal.

History: He was born to a criminal king-pin and mafia family He went to a religious school and was inspired by the priests there in charitable deeds. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has a rivalry with the church that dominates his actions

Flaws: Shy, Impulsive. Bonds: Attractive, Criminal record, Religious. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Fulbar Honeypot, Male Halfling Warlock 5
Small (3'3") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 46 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)10 (+0) 12 (+1)14 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Obsidian (11 gp).


Social Check DCs


Mumpena Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a hunchback. She has done her best to style her blonde hair to look like a famous performer. She is baby faced.

Personality: She is a Layabout first and foremost. She believes firmly that knowledge should be universal. Energy wise she seems alert and responsive.

History: When she was but 6 years old her parents immigrated from the east. A gifted student she started as a Slave Trader, but she got bored and became a Layabout. She now owns her own business.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Professionalism. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Layabout

Voice: Mousy voice

Attributes [hide]

Mumpena Lingenhall, Female Gnome Druid 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)13 (+1) 12 (+1)15 (+2)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Uthemar Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars. His golden hair is still thick. He wears crescent spectacles with a black brim.

Personality: Uthemar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Energy wise he seems alert and responsive.

History: Uthemar lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to open a new tavern; and his relatives are trying to arrange a marriage

Ideals: Impeccable, Professionalism. Flaws: Mundane. Bonds: Family, Job. Occupation: Actor

Voice: Sleepy voice

Attributes [hide]

Uthemar Lathalas, Male Elf Barbarian 1
Medium (5'5") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)7 (-2) 12 (+1)14 (+2)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Sun In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a pastel collared shirt and brown skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her lavender fur is heavily combed to the right. Her eyes are blue.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. Animals are drawn to her, and she is able to talk to them.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. After coming to the age of reason, Sun took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Some 2 years later her spouse died after the birth of her son. Heartbroken, Sun never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: She is not mentally stable, and does not behave rationally; and a strong sense of loyalty to dwarven people

Ideals: Gifted. Flaws: Racist, Antagonistic, Insane. Bonds: In love. Occupation: Baker

Voice: Spanish accent

Attributes [hide]

Sun In Woods, Female Tabaxi Bard 12
Medium (4'8") Tabaxi, Chaotic Good (CR 12)
Armor Class 13
Hit Points 66 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Medicine +6, Survival +6
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433332

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nurkara Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a large brown jacket. Her silver hair is thinning but still full. She wears an eyepatch.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born at the edge of vast plains. A freak accident while working with her Miner mother left her crippled. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: An old rival family wants her found; and she's looking for her big break

Flaws: Ugly, Disease. Bonds: Job, Adventurer, Nature, Family. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Nurkara Fireforge, Female Dwarf Rogue 12
Medium (3'11") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 77 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)14 (+2) 12 (+1)4 (-3)
Skills Arcana +6, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Gnome
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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