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NPC Generator

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Advanced [show]


Oriff Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her auburn hair is still thick. Her violet eyes are slightly larger than normal.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Oriff lived on a farm with her mother, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has worked as a Marshal like her mother before her.

Motivation: Marry her sister to traveling adventurers; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Bonds: Job, Family, Adventurer. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Oriff Bloodkith, Female Dwarf Fighter 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)14 (+2) 14 (+2)11 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 60 pp. A roughly beaten golden orb (60 gp).


Social Check DCs


Broce Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time. His black hair is unkempt and raggedy. His eyes are blue.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also has developed a complete distrust of the Jeweler profession.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He has set out to sabotage the competition.

Motivation: To be a Jeweler again.

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Low range voice

Attributes [hide]

Broce Fiddlefen, Male Gnome Fighter 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 19 (+4)9 (-1) 14 (+2)14 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Tana Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed whip, just in case. Her golden hair is long and unkept. Her face is covered beneath a completely black helmet.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born a particularly ugly child, much to the horror of her parents. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. By chance she met her brother recently and the two have been together since.

Motivation: Wants to open a new tavern; and to unite with her brother

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Family. Occupation: Tailor

Voice: Timid voice

Attributes [hide]

Tana Fapplestamp, Female Gnome Aristocrat 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 16 (+3)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 50 gp.


Social Check DCs


Stannor Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His hair is black and curly. He has gleaming, smiling blue eyes.

Personality: He loves telling others what to do and how they should feel about things. He has a minor phobia of water and hates getting wet.

History: He was born to loving parents in a slum to the east. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his absent father; and he wants to meet his childhood hero

Ideals: Opinionated. Flaws: Fearful. Bonds: Poor, Adventurer, Family. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Stannor Tallfellow, Male Halfling Cleric 10
Small (3'3") Halfling, Neutral Good (CR 10)
Armor Class 14
Hit Points 49 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)15 (+2) 17 (+3)15 (+2)
Skills Arcana +6, Survival +7
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Goblin
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1564433200

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Crawford, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a brown shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. Her golden hair is still thick. Her eyes are violet and she is always smoking a pipe.

Personality: Ermina wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born on a small isolated farm. She was taken from her home at a very young age. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her religion dominates her actions.

Ideals: Disciplined. Flaws: Ugly. Bonds: Religious, Nature, Slave. Occupation: Bounty Hunter

Voice: Can't modulate volume

Attributes [hide]

Ermina Crawford, Female Human Wizard 7
Medium (5'0") Human, Lawful Evil (CR 7)
Armor Class 9
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)13 (+1) 18 (+4)11 (+0)
Skills Insight +7, Medicine +7
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 80 pp. Zircon (70 gp). Zircon (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raiann Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a fine chain shirt which she covers with black colored cloaks and clothing. Her silver crest is still thick. Her eyes are likewise red. Her teeth are yellowed and unaligned.

Personality: She is happy with her job as a Miller. She turns her eye from what people do, preferring to live and let live. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She married young, but lost her spouse to illithids. She became a Miller soon after.

Motivation: She is greedy; and she'd like to take her coworkers down a peg

Flaws: Ugly, Depressed. Bonds: Job, Rich, Enemies. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Raiann Shestendeliath, Female Dragonborn Ranger 3
Medium (6'4") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Fallthra Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and is pretty ugly. Her silver hair, when down, is lengthy. Her violet eyes dart from person to person to random spaces in the air.

Personality: She has a massive crush on the younger sibling of the Cartwright who has hired her part-time. She is an amazing painter.

History: She was born a particularly ugly child, much to the horror of her parents. Fallthra liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants her loneliness to end; and she would like to get married and retire

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Has a crush, Nature. Occupation: Cartwright

Voice: Uses lots of figures of speech

Attributes [hide]

Fallthra Thrahak, Female Dwarf Ranger 3
Medium (3'9") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 17 (+3)14 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2800 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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