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NPC Generator

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Advanced [show]


Cory Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears dark leathers with embroidery. His brown hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Energy wise he seems alert and responsive.

History: Born in a small village he learned the ways of the warrior from his mother. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Professionalism, Fighting. Flaws: Ugly, Shy. Bonds: In love. Occupation: Cook

Voice: German accent

Attributes [hide]

Cory Harper, Male Half-Elf Wizard 5
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)18 (+4) 16 (+3)9 (-1)
Skills Animal Handling +6, Athletics +5
Senses Passive Perception 13
Languages Common, Elven, Orc, Auran, Ignan, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15432100000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Melech Creed, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Farmer. His chestnut hair is still thick. His face is scarred and worn.

Personality: He snorts whenever he laughs or is feeling confident. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich southern family. He moved from fad to fad and when he turned 15 he discovered dancing. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and to clean up the streets

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Rich, Guardian. Occupation: Farmer

Voice: Italian accent

Attributes [hide]

Melech Creed, Male Tiefling Paladin 8
Medium (5'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 62 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills History +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1200 gp.


Social Check DCs


Emmeline Clinton, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is well dressed, but even with her fine clothing she looks run-down. Her blonde hair is matted, messy, and big. She has gray eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of a Actor, who enjoyed hunting, Emmeline was taken on many hunting expeditions. Her father was very strict, and drilled into her lessons on being the perfect lady. She now travels the world, in search of power and loot.

Motivation: Balancing her hectic life and new Herbalist responsibilities is difficult.

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Adventurer, Nature. Occupation: Herbalist

Voice: Smooth and feminine

Attributes [hide]

Emmeline Clinton, Female Human Commoner 1
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)12 (+1) 8 (-1)7 (-2)
Skills Insight +1, Investigation +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 500 sp. Citrine (20 gp). 1 Banded mail.


Social Check DCs


Dariff Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears professional attire. Her chestnut hair is drawn into a tight pony tail with a cross scrunchie. She tend to wears goggles to shield her eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a logical person and will generally grow upset if things defy logic and science.

History: Dariff lived on a farm with her mother, near the main road leading to a nearby town. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: To reunite with her old friends.

Ideals: Impeccable, Logical. Bonds: Attractive, Family, Adventurer. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Dariff Hammerstone, Female Dwarf Druid 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: Malachite (6 gp). Iolite (50 gp). Lapis lazuli (6 gp). 1 Half-Plate.


Social Check DCs


Alberich Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in earthy colors with a brown and black handkerchief worn on his left side. His blonde hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Alberich wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He takes great joy in being the best Butcher in town.

History: Born in a small village he learned the ways of the warrior from his mother. Alberich was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Alberich decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted from career to career and currently works as a Butcher.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Fighting. Bonds: Poor, Job, Criminal record, Adventurer. Occupation: Butcher

Voice: Complex vocabulary, royal

Attributes [hide]

Alberich Loderr, Male Dwarf Cleric 12
Medium (4'5") Dwarf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 105 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)10 (+0) 12 (+1)10 (+0)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 4000 gp. Jeweled gold crown (2000 gp).


Social Check DCs


Anselm Bentham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He very much looks the part of a Dilettante. He sports a long red beard, and similarly colored long hair. He has a dull look in his blue eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Anselm would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Money/treasure.

Flaws: Antagonistic. Bonds: Job, Military, Rich, Adventurer. Occupation: Dilettante

Voice: Thin and wheezing

Attributes [hide]

Anselm Bentham, Male Human Warlock 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)11 (+0) 11 (+0)14 (+2)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 90 gp.


Social Check DCs


Lilith Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she dresses well, wearing black shirts, loose pants, and blazers most of the time. Her hair is silver, silky, and of moderate length. She has gleaming, smiling gold eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is harsh and unforgiving.

History: The child of a Painter, who enjoyed hunting, Lilith was taken on many hunting expeditions. From there she went from mercenary job to mercenary job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has a rivalry with the Church that dominates her actions; and to reunite with her old friends

Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer, Religious. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

Lilith Mystery, Female Tiefling Aristocrat 2
Medium (4'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 5 (-3)7 (-2)
Skills Animal Handling -1, Deception +0
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 320 gp.


Social Check DCs

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