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NPC Generator

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Advanced [show]


Kelter Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. His hair is auburn and curly. He has a dull look in his violet eyes.

Personality: He acts crazy and hedonistic. Around other people he will do his best to conceal his emotions and appear jolly.

History: Kelter hails from a village terrorized by drow. In his 18th year, his parents were killed by a drow raid, leaving Kelter alone in the world. After a stint in an orphanage, he was adopted. He was granted divine powers by his dying brother.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Hedonist, Shy. Bonds: Enemies, Criminal record. Occupation: Assassin

Voice: Speaks with lips pursed

Attributes [hide]

Kelter Quickstep, Male Halfling Warlock 4
Small (2'10") Halfling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 18 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)16 (+3) 16 (+3)17 (+3)
Skills History +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Draconic, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 600 gp.


Social Check DCs


Gilthur Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his right hand. His broad hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep; and his religion dominates his actions

Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Rich, In love, Religious. Occupation: Barber

Voice: Eastern European accent

Attributes [hide]

Gilthur Frostbeard, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)12 (+1) 13 (+1)9 (-1)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Balam Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has wavy red hair. His red eyes have a joyful gleam in them most of the time.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Around other people he will do his best to conceal his emotions and appear jolly.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Barbarian school at a young age so that he could practice his divine talents. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he seems to be bored by most things

Ideals: Gifted. Flaws: Mundane, Shy. Bonds: Rich. Occupation: Sailor

Voice: Uses sign language

Attributes [hide]

Balam Temerity, Male Tiefling Barbarian 15
Medium (5'1") Tiefling, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 75 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 12 (+1)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +6, History +6
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +6

Possessions: 1000 gp. Aquamarine (600 gp). Blue star sapphire (500 gp). Aquamarine (600 gp). Bloodstone (20 gp). Rose (20 gp). Iolite (20 gp). Amber (160 gp). Rose (20 gp).


Social Check DCs


Qemuel Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior, and sports empty pouches on his belt. His white hair is kept up in a ponytail inside a small hat. He is very pretty but has cold, dead eyes.

Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He would rather hide behind his crafts than deal with other people.

History: Qemuel was born with his father's beautiful face. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Tailor, but doesn't like to broadcast it.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Fighting, Artistic. Flaws: Shy, Fearful. Bonds: Attractive, Job. Occupation: Mercenary

Voice: Uses sign language

Attributes [hide]

Qemuel Cryptic, Male Tiefling Fighter 8
Medium (6'5") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 61 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)10 (+0) 11 (+0)19 (+4)
Skills Athletics +1, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +3

Possessions: 400 gp. Bloodstone (20 gp). Aquamarine (500 gp). Iolite (20 gp). Sardonyx (20 gp). Blue quartz (14 gp). Onyx (20 gp).


Social Check DCs


Greeba Chester, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'4" when asserting herself. She wears a Stetson hat to cover her moderate length chestnut hair. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father had invested heavily in several trade routes and wanted her to inherit them. She has drifted from career to career and currently works as a Herbalist.

Motivation: Balancing her hectic life and new Herbalist responsibilities is difficult; and she is unsatisfied with her job

Flaws: Ugly, Secretive, Antagonistic. Bonds: Rich, Job. Occupation: Herbalist

Voice: Low range voice

Attributes [hide]

Greeba Chester, Female Half-Orc Fighter 1
Medium (6'4") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)9 (-1) 17 (+3)9 (-1)
Skills Persuasion +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Quillathe Waite, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a yellow vest and prefers white and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her black hair is still thick. Her hazel eyes lackadaisically let the world flow into them.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a font of random trivia from the lore and stories she has discovered

History: Sold as a small child to a wizard, Quillathe was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. After coming to the age of reason, Quillathe took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has set out to sabotage the competition.

Motivation: Expand her business.

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Mayor

Voice: Russian accent

Attributes [hide]

Quillathe Waite, Female Half-Elf Cleric 5
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)12 (+1) 9 (-1)14 (+2)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs


Shedinn Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. His clothes are grease stained in places. His long brass crest is drawn into a two foot long braid. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: When he was but 7 years old his parents immigrated from the west. Shedinn was born on a far western desert where he grew up under the tutelage of his father, an expert Weaver. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Flaws: Greedy. Bonds: Poor, Immigrant, Family, Religious. Occupation: Weaver

Voice: Laughs frequently while speaking

Attributes [hide]

Shedinn Jharthraxyn, Male Dragonborn Commoner 6
Medium (6'5") Dragonborn, Chaotic Good (CR 6)
Armor Class 8
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 8 (-1)7 (-2) 11 (+0)7 (-2)
Skills Insight +3, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3

Possessions: 20000 cp. Blue sapphire (800 gp). Black pearl (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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