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NPC Generator

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Advanced [show]


Olivia Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She usually wears her white robe and has her shield always slung over her shoulder. She has a long auburn ponytail with little hanging trinkets. Her fierce violet eyes like to dwell on things.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is lazy, self-centered, vain, and jealous.

History: Born to a poor family in the city she treasured whatever gifts she got. She worked as a nervous Barrister and found it very stressful. She has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Flaws: Selfish. Bonds: Job, Poor. Occupation: Barrister

Voice: Timid voice

Attributes [hide]

Olivia Copperkettle, Female Halfling Wizard 11
Small (2'9") Halfling, Lawful Evil (CR 11)
Armor Class 13
Hit Points 63 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)15 (+2) 12 (+1)16 (+3)
Skills Animal Handling +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Elven
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444432

Possessions: 1700 gp. Red spinel (100 gp). Silver pearl (100 gp). Rhodochrosite (11 gp). Citrine (30 gp). Carnelian (30 gp). Deep green spinel (100 gp). Alexandrite (1200 gp). Fire opal (700 gp).


Social Check DCs


Edge Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears clothing that is held on in multiple layers but all of it is in poor condition. She has wavy cinnamon fur. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: From birth she was tutored by a cruel and relentless mentor. When money was particularly tight she was walking through alleys when she overheard a Stableman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Mentor. Occupation: Stableman

Voice: Speaks through clenched teeth

Attributes [hide]

Edge Of Wine, Female Tabaxi Aristocrat 14
Medium (6'2") Tabaxi, Neutral Evil (CR 14)
Armor Class 12
Hit Points 43 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 6 (-2)14 (+2) 15 (+2)15 (+2)
Skills Deception +7, Investigation +7
Senses Passive Perception 12
Languages Common, Aquan, Druidic
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 2000 gp. Gold dragon comb with red garnet eye (1400 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Solid gold idol (800 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Jeweled electrum ring (4000 gp). 1 Minor magic item.


Social Check DCs


Sannl Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She wears professional attire. Her attire stands in sharp contrast to her axe, which is beautifully polished and possesses an ornate carving of a card on it. She has wavy auburn hair. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born at the edge of vast island. When money was particularly tight she was walking through alleys when she overheard a Stylist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Half-Orc people; and half-orc compassion

Flaws: Racist, Impulsive. Bonds: Attractive, Nature, Poor. Occupation: Stylist

Voice: Pronounces difficult words wrong

Attributes [hide]

Sannl Lutgehr, Female Dwarf Barbarian 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 15 (+2)12 (+1) 15 (+2)8 (-1)
Skills Acrobatics +1, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Jarana Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she has the majority of her body covered in plate. She wears her silver hair up in a very large beehive style do. Her eyes are a pleasant hazel.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is able to fit into much smaller and tighter spaces than normal.

History: Jarana was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She found a children's book about a Dwarf Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Greedy. Bonds: Poor, Adventurer. Occupation: Bounty Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Jarana Steelfist, Female Dwarf Cleric 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)10 (+0) 9 (-1)6 (-2)
Skills Intimidation +0, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 340 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bathin Fright, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears tattered old clothes. His deerstalker hat is riddled with cuts and holes. His eyes are white.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Bathin lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their son. He worked as a Baker, and he later adopted a second son.

Motivation: To clean up the streets.

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Guardian, Family. Occupation: Baker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bathin Fright, Male Tiefling Aristocrat 11
Medium (5'6") Tiefling, Neutral Good (CR 11)
Armor Class 11
Hit Points 79 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)13 (+1) 11 (+0)16 (+3)
Skills Intimidation +7, Medicine +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He wears his golden hair up in a very large beehive style do. His gray eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Fisher and was forced into it by his family.

Ideals: Philantrophist, Joker, Fighting. Bonds: Attractive, Family. Occupation: Fisher

Voice: Speaks with squeezed throat

Attributes [hide]

Everard Deighton, Male Human Warlock 6
Medium (5'6") Human, Neutral Evil (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)19 (+4) 12 (+1)14 (+2)
Skills Persuasion +5, Religion +7
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal, Aquan, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153222000000

Possessions: 1000 gp.


Social Check DCs


Crampernap Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is well dressed, constantly wearing a tan suit, grey shirt, and black tie. He has moderate length golden hair. His ears are large.

Personality: His tongue was cut out and he uses sign language. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Nature, Rich. Occupation: Merchant

Voice: Irish accent

Attributes [hide]

Crampernap Fapplestamp, Male Gnome Rogue 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)18 (+4) 16 (+3)15 (+2)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Orc, Elven, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 42000 sp.


Social Check DCs

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