Nikki Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She tends to wear a red poncho over her likewise colored trousers and shirt. Beneath her clothing is a huge mess of scar tissue. Her hair is short and silver. She wears an eyepatch.
Personality: She has a massive crush on the younger sibling of the Shoemaker who has hired her part-time. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born in a small plains village. She has chosen to use the inheritance that was left to her frivolously. She has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's in love; and to settle down with her crush
Flaws: Ugly. Bonds: Slave, Has a crush, Rich, Nature. Occupation: Shoemaker
Voice: Rolls R's
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 9 (-1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Giant
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 370 gp.
Windy On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Fletcher. He is physically well-built. He has no fur. He wears a mask on his face.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born in the west. Windy was born on a far western desert where he grew up under the tutelage of his father, an expert Fletcher. He's also a talented Shoemaker, but doesn't like to broadcast it.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and to reunite with his old friends
Ideals: Justice, Logical. Flaws: Ugly. Bonds: Immigrant, Job, Adventurer. Occupation: Fletcher
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 27 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Sylvan
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 2100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raymond Sherwood, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and is dressed in earthy colors with a brown and violet handkerchief worn on his left side. His skin is also unnaturally pale. His hair is blonde and curly. He has a tattooed face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He invites people to come help in his community garden.
History: Raymond was raised in a hard working conservative environment. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has drifted from career to career and currently works as a Butcher.
Motivation: To find somewhere to settle down; and expand his business
Ideals: Passionate, Philantrophist. Flaws: Ugly, Mundane. Bonds: Job, Enemies. Occupation: Butcher
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 64 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 200 gp. Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mardnab Sympony, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is wearing colorful clothing, dressed as a Spy. Her moppish black hair is in a traditional bowl cut. Her face is covered beneath a completely black helmet.
Personality: Eccentric and domineering, Mardnab will drive conversation. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Mardnab was raised in a hard working conservative environment. She was an athlete and attended two major summer competitions. She never won. She then took over the family business and is one of the better Spy for hire.
Motivation: Revenge; and a deep hatred of drow
Ideals: Extrovert, Athletic. Flaws: Hedonist. Bonds: Job, Enemies. Occupation: Spy
Voice: Low and grunting
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 143 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Abyssal, Dwarven
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +1
Possessions: 1000 gp. Sapphire pendant on gold chain (1000 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). A small bag of saffron. (80 gp). An abacus with copper, silver and gold markers (140 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). 1 Medium magic item.
Menny Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a hunchback. She has done her best to style her auburn hair to look like a famous performer. Her fierce blue eyes like to dwell on things.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is afraid of women and trembles around them
History: She was born a particularly ugly child, much to the horror of her parents. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally; and sabotage a competitor
Ideals: Passionate. Flaws: Ugly, Shy, PTSD. Occupation: Cook
Voice: Smooth and feminine
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 1 Minor magic item.
Luthra Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears long strands of amber and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has wavy auburn hair. She has violet eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Animals are drawn to her, and she is able to talk to them.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her family was turned out during the war. She and her family wandered south to less war torn lands. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Gifted. Flaws: PTSD. Bonds: Rich, Attractive, Religious. Occupation: Knight
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 11 (+0) | 11 (+0) | 3 (-4) | 13 (+1) |
Senses Passive Perception 6
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 800 sp.
Dreali Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'10" and is a bit bulky. He is very muscular particularly in the legs. He dresses like a well dressed Merchant does. His hair is auburn and very short. His eyes are amber and he is always smoking a pipe.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born in the east his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Merchant soon after.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac
Flaws: Shy, Insane. Bonds: Job, Criminal record, Poor. Occupation: Merchant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 4 (-3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 160 gp. Solid gold idol (300 gp).
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