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NPC Generator

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Advanced [show]


Dain Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes are slightly larger than normal.

Personality: While he acts the brute, he is far gentler than he would appear. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a poor family in the city he treasured whatever gifts he got. Dain abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Some 6 years later his spouse died after the birth of his son. Heartbroken, Dain never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Bonds: In love, Poor, Adventurer, Criminal record. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Dain Glanhig, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 8 (-1)7 (-2)
Skills Arcana +3, Persuasion +0
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Richard Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a slight overbite and is overall scrawny. He wears his blonde hair up. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Richard hails from a village terrorized by illithids. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by illithids. Richard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Revenge.

Flaws: Addict, Antagonistic, Forgetful. Bonds: Attractive, Enemies. Occupation: Banker

Voice: Switch between two voices

Attributes [hide]

Richard Wesley, Male Human Rogue 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 40 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mordai Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: He wears professional attire, and he perpetually has his longbow ready. His long red hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich southern family. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mordai fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insomniac, Shy. Bonds: Attractive, Rich. Occupation: Sculptor

Voice: Old thin voice

Attributes [hide]

Mordai Harmony, Male Tiefling Barbarian 12
Medium (6'1") Tiefling, Lawful Evil (CR 12)
Armor Class 12
Hit Points 104 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 8 (-1)18 (+4)
Skills Medicine +3, Performance +8
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Verin Idea, Female Tiefling [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she wears a green vest and prefers pastel and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has styled her black hair well, parting it to the left. This black eyed westerner is not easily forgotten.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a very good compulsive liar and kleptomaniac.

History: Verin was raised in a hard working conservative environment. While studying, she fell in love. They married and had a son. She has set out to sabotage the competition.

Motivation: She is a bit of a kleptomaniac; and she has decided she is irredeemable

Flaws: Ugly, Depressed. Bonds: Criminal record, Job, In love. Occupation: Layabout

Voice: Speaks with squeezed throat

Attributes [hide]

Verin Idea, Female Tiefling Aristocrat 3
Medium (5'10") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 12 (+1)17 (+3)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Lance Vance, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown costume with the symbols of death on his torso. His auburn hair is thinning but still full. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Blacksmith

Voice: Smoker's lung

Attributes [hide]

Lance Vance, Male Human Bard 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)12 (+1) 10 (+0)9 (-1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 500 gp. White opal (600 gp). Chrysoberyl (80 gp). Banded agate (14 gp). Citrine (40 gp). 1 Minor magic item.


Social Check DCs


Jabbie Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a worn and beaten armor. He has a black handlebar mustache and slicked back black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He has a small toy that he constantly fidgets with.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: A strong sense of loyalty to Tabaxi people; and tabaxi compassion

Flaws: Ugly, Insomniac, Racist, Addict. Bonds: Poor. Occupation: Spice Merchant

Voice: High pitched and raspy

Attributes [hide]

Jabbie Umbodoben, Male Gnome Commoner 2
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 14 (+2)14 (+2) 17 (+3)12 (+1)
Skills Animal Handling +5, History +4
Senses Passive Perception 13
Languages Common, Gnome, Terran, Druidic
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 120 gp.


Social Check DCs


Paela Underbough, Female Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a robe, a symbol of her god around her neck, and a axe on her belt. She is bald on top and has large black tufts of hair around her ears. Her eyes are green and she is always smoking a pipe.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is an amazing painter.

History: Paela was born in the east. At a young age she loved to build and create. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Fighting, Gifted, Persistence. Flaws: Ugly, Shy. Occupation: Stableman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Paela Underbough, Female Halfling Adept 9
Small (3'2") Halfling, Lawful Evil (CR 9)
Armor Class 12
Hit Points 46 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: 50000 cp.


Social Check DCs

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