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NPC Generator

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Advanced [show]


Tyna Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears an entirely white suit with brown socks and a vest with buckled shoes. Her whole body is exceptionally muscular. Her auburn hair is cut short with large spiked bangs in the front. She has a tattooed face.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She pushes her goals aggressively. She is also a coward if confronted.

History: Tyna was born the youngest of three triplets. Her homeland was ravaged by war and she spent much of her life rebuilding it. She moves from town to town, unable to find a place to settle.

Motivation: She wants revenge against giants; and her name or reputation has been wronged in the past by giants, and she desires to right it

Flaws: Fearful, PTSD. Bonds: Immigrant, Enemies, Family. Occupation: Bather

Voice: Italian accent

Attributes [hide]

Tyna Copperkettle, Female Halfling Sorcerer 7
Small (3'0") Halfling, Lawful Evil (CR 7)
Armor Class 11
Hit Points 36 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)13 (+1) 7 (-2)11 (+0)
Skills Deception +3, Stealth +3
Senses Passive Perception 8
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 900 gp. Silver comb with moonstones (100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Feldûsh Yorke, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with violet pants. He is physically well-built. His hair is chestnut and curly. He tend to wears goggles to shield his eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also has developed a complete distrust of the Stableman profession.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was an apprentice working in his mother's forge. By chance he met his sister recently and the two have been together since.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Athletic, Artistic. Bonds: Job, Family, Adventurer. Occupation: Shoemaker

Voice: Speaks through clenched teeth

Attributes [hide]

Feldûsh Yorke, Male Half-Orc Paladin 2
Medium (6'1") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)9 (-1) 11 (+0)12 (+1)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 260 gp. Deep blue spinel (500 gp). Black pearl (500 gp). Iolite (60 gp). 1 Masterwork Light steel shield.


Social Check DCs


Tordek Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a flattop hair cut. His eyes, though not visible through his cowl, are gray.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a great chef.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Architect mother left him crippled. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Gifted. Flaws: Disease, Insomniac. Bonds: Poor. Occupation: Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tordek Bloodkith, Male Dwarf Fighter 5
Medium (4'0") Dwarf, True Neutral (CR 5)
Armor Class 13
Hit Points 58 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)15 (+2) 17 (+3)12 (+1)
Skills Insight +6, Intimidation +4
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Azurite (14 gp).


Social Check DCs


Morkral Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many red ritualistic tattoos. He is wearing a long, grey, dusty cloak. His wide-brimmed hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He dislikes all the random violence that takes place in the south. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born several months after his father was called into army service. Morkral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Pacifist, Joker. Flaws: Ugly. Bonds: Military, Adventurer, Rich. Occupation: Animal Trainer

Voice: Speaks through clenched teeth

Attributes [hide]

Morkral Steelfist, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)8 (-1) 7 (-2)12 (+1)
Skills Animal Handling +0, Stealth +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1300 sp.


Social Check DCs


Nedda Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'1" and is dressed in an above average manner. She wears a broad hat to cover her moderate length black hair. Her amber eyes are passionate and lively.

Personality: She is almost excessively polite to everyone, even when angry. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Sold as a small child to a necromancer, Nedda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She has had some formal painting training, and achieved minor success. She has since lost track of the people in her past.

Motivation: Regain custody of her daughter.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Mentor. Occupation: Farmer

Voice: German accent

Attributes [hide]

Nedda Smoothhands, Female Halfling Rogue 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)8 (-1) 14 (+2)11 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 pp.


Social Check DCs


Waywocket Gummen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing a tight tan one piece outfit complete with pants, hood, and a cape. She keeps her golden hair in a flapper bob. Her amber eyes are slightly larger than normal.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She served in the navy to pay for her family's outstanding loans. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is content; and she wants nothing more than to rejoin the army

Flaws: Greedy, Impulsive, Antagonistic, Mundane. Bonds: Military. Occupation: Tailor

Voice: French accent

Attributes [hide]

Waywocket Gummen, Female Gnome Sorcerer 4
Small (3'0") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)11 (+0) 16 (+3)9 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 200 gp.


Social Check DCs


Gomory Garrick, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His silver hair is matted, messy, and big. His amber eyes peer out from beneath his deerstalker grey hat.

Personality: He likes to make people angry or surprised. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Gomory lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Ugly, Antagonistic. Bonds: Family, Job, Criminal record. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Gomory Garrick, Male Human Warlock 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)15 (+2) 14 (+2)10 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Aquan
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: Just what you see.


Social Check DCs

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