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NPC Generator

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Advanced [show]


Geoffrey Sutton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. He keeps his long silver hair kept up in a rat tail. He has blue eyes and a grey hat with a tan feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born on a small isolated farm. Like his mother and his sister before him, after school he went straight into learning to become a Detective. He has been a successful dealer in antiques buying low and selling high.

Motivation: Gnomish compassion; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Racist. Bonds: Nature, Adventurer, Job. Occupation: Detective

Voice: Uses lots of figures of speech

Attributes [hide]

Geoffrey Sutton, Male Human Monk 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 300 sp. Black pearl (300 gp).


Social Check DCs


Kyle Blakely, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is still thick. He has a tattooed face.

Personality: He exudes charisma. He is a tour de force of persuasion. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kyle took refuge in the ruined castle and found the beat up flail and armor he uses now. He has never given up on his music dream.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Philantrophist, Artistic. Bonds: Attractive, Nature, Religious. Occupation: Sellsword

Voice: Loud with bravado

Attributes [hide]

Kyle Blakely, Male Human Adept 11
Medium (6'0") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 61 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 2500 gp. Silver pearl (50 gp). Pink pearl (50 gp). 1 Minor magic item.


Social Check DCs


Andry TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she dresses like a well dressed Mason does. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her fierce gray eyes like to dwell on things.

Personality: Andry is depressed about a lot of things. She tends to be a nihilist. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has worked as a Mason like her father before her.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Gifted. Flaws: Depressed, Shy, Antagonistic. Bonds: Job. Occupation: Mason

Voice: Rhymes sentences (sorry)

Attributes [hide]

Andry TellPenny, Female Halfling Ranger 10
Small (2'10") Halfling, Chaotic Good (CR 10)
Armor Class 11
Hit Points 69 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)16 (+3) 14 (+2)10 (+0)
Skills Insight +6, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Orc, Undercommon, Druidic
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: Jet (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Suhnae Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'2". He is renowned for his bright violet suits and hats, and his gloved hand is found clutching a quarterstaff. His silver hair is cut short. He has a dull look in his hazel eyes.

Personality: He is extraordinarily eccentric. Energy wise he seems alert and responsive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 8 years later his spouse died after the birth of his son. Heartbroken, Suhnae never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his sister

Ideals: Professionalism. Flaws: Insane, Disease. Bonds: In love, Family. Occupation: Bricklayer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Suhnae Fidget, Male Half-Elf Cleric 4
Medium (5'2") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)15 (+2) 9 (-1)7 (-2)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp. A delicate silver chain set with a tourmaline (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs


Virra Sympony, Female Gnome [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears dull blue sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed halberd, just in case. She has moderate length white hair. Her green eyes are slightly larger than normal.

Personality: Always inclined to offer people food she seems plenty friendly. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Apothecary, but doesn't like to broadcast it.

Motivation: She doesn't get along with people that don't share her tastes; and wants to open a new tavern

Ideals: Philantrophist, Optimist, Impeccable. Bonds: Immigrant, Job. Occupation: Carter

Voice: Mousy voice

Attributes [hide]

Virra Sympony, Female Gnome Commoner 1
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)16 (+3) 10 (+0)9 (-1)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Giant, Orc, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Beleth Despair, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She likes to wear green tank tops with tan skirt. Beneath her clothing is a huge mess of scar tissue. Her white hair is greasy and uncared for. Her gold eyes lackadaisically let the world flow into them.

Personality: She speaks before she thinks and is too direct. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Slave, Poor. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Beleth Despair, Female Tiefling Sorcerer 16
Medium (6'4") Tiefling, Neutral Good (CR 16)
Armor Class 12
Hit Points 82 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)18 (+4) 16 (+3)15 (+2)
Skills Insight +8, Religion +9
Senses Passive Perception 13
Languages Common, Halfling, Elven, Abyssal, Giant
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17666666653

Possessions: 1000 gp. Zircon (40 gp). Fire opal (1200 gp). Hematite (7 gp). Zircon (40 gp). Banded agate (7 gp). Jade (50 gp). Deep green spinel (50 gp). Lapis lazuli (7 gp). Sardonyx (40 gp). Rose (40 gp). Tourmaline (50 gp). Bloodstone (40 gp). Amethyst (50 gp). Deep green spinel (50 gp). Red-brown spinel (50 gp). Black opal (1200 gp). Tourmaline (50 gp). Moss agate (7 gp). Onyx (40 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Shadow Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'6" and sports pastel clothing, slightly heavier than average wear. His left leg appears badly burned and disfigured. He keeps his long black fur kept up in a rat tail. His yellow eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Shadow was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he would like to get married and retire

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Poor. Occupation: Slave Trader

Voice: Hissing voice

Attributes [hide]

Shadow Of Clay, Male Tabaxi Cleric 11
Medium (6'6") Tabaxi, Lawful Good (CR 11)
Armor Class 11
Hit Points 72 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 13 (+1)16 (+3)
Skills Arcana +5, Athletics +6
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 3200 gp. Red-brown spinel (130 gp). Malachite (6 gp). Moss agate (6 gp). Onyx (30 gp). Zircon (30 gp).


Social Check DCs

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