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NPC Generator

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Advanced [show]


Uzza Rise, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is short and blue. This red eyed westerner is not easily forgotten.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. As long as the job gets done she does not care how it got done.

History: Born to a pair of adventurers, Uzza grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better world.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Merchant

Voice: Nasally tone

Attributes [hide]

Uzza Rise, Female Tiefling Warlock 1
Medium (4'11") Tiefling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)14 (+2) 10 (+0)19 (+4)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Gnoll, Ignan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 120 gp.


Social Check DCs


Nimble Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is renowned for his bright pastel suits and hats. His lavender fur is long and unkept. His ears are large.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a ruthless business man, a trait he acquired from his mother.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Ugly, Cynical, Disease. Bonds: Adventurer, Rich. Occupation: Carter

Voice: Thin and wheezing

Attributes [hide]

Nimble Prim Posies, Male Tabaxi Sorcerer 6
Medium (5'8") Tabaxi, Chaotic Good (CR 6)
Armor Class 10
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)13 (+1) 14 (+2)15 (+2)
Skills Insight +5, Investigation +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 1000 gp.


Social Check DCs


Rolf Alfonso, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. His auburn hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Rolf took refuge in the large cave and found the beat up longbow and armor he uses now. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Disciplined. Flaws: Insane. Bonds: Slave, Rich, Nature. Occupation: Assassin

Voice: Slow speaker

Attributes [hide]

Rolf Alfonso, Male Half-Elf Bard 1
Medium (5'10") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)16 (+3) 5 (-3)15 (+2)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 7
Languages Common, Elven, Orc, Auran, Celestial
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 800 sp.


Social Check DCs


Eldeth Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing colorful clothing, dressed as a Layabout. Her brown hair is braided into rings. She is baby faced.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She comes from a rich eastern family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She inherited the family business which she has now maintained for 7 years.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and many brigands want her driven away

Flaws: Antagonistic. Bonds: Job, Rich, Adventurer, Enemies. Occupation: Layabout

Voice: Dutch accent

Attributes [hide]

Eldeth Durthane, Female Dwarf Fighter 7
Medium (3'10") Dwarf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 79 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)12 (+1) 15 (+2)10 (+0)
Skills Athletics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4

Possessions: 50000 cp. Jasper (70 gp). Red garnet (90 gp). Violet garnet (1100 gp).


Social Check DCs


Medrash Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has styled his white crest well, parting it to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is frequently practicing swordplay.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Ideals: Justice. Bonds: Poor, Attractive, Military, Slave. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

Medrash Xephyrbahnor, Male Dragonborn Fighter 9
Medium (6'5") Dragonborn, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 77 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills Athletics +6, Persuasion +5
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +5

Possessions: 600 gp. Star ruby (1400 gp). Onyx (70 gp).


Social Check DCs


Sannl Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a fancy brown dress. Her red hair is lengthy. Her eyes are green and she is always smoking a pipe.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father had invested heavily in several trade routes and wanted her to inherit them. She has gone from town to town working and never settling down anywhere, but has fallen for a local Seamstress. She hasn't told them the truth, but wants to settle down with them.

Motivation: She is content; and to find somewhere to settle down

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Family, Rich, Has a crush. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Sannl Ungart, Female Dwarf Monk 3
Medium (3'11") Dwarf, Lawful Good (CR 3)
Armor Class 10
Hit Points 33 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 19 (+4)18 (+4) 10 (+0)12 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Celestial, Orc, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2100 sp. Black star sapphire (900 gp).


Social Check DCs


Geoffrey Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear ponchos typically of a light grey in addition to tight pants. He has done his best to style his chestnut hair to look like a famous performer. His eyes, though not visible through his cowl, are green.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a island tribe. A freak accident while working with his Priest mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Slave, Nature, Rich. Occupation: Performer

Voice: Whispers

Attributes [hide]

Geoffrey Kinsley, Male Human Bard 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)10 (+0) 9 (-1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs

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