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NPC Generator

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Advanced [show]


Uthemar Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He prefers to wear tan clothing when he does not wear armor. He has done his best to style his blonde hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Uthemar isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He works hard and plays hard.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and wants his loneliness to end

Ideals: Impeccable. Flaws: Hedonist. Bonds: Rich, Attractive, Has a crush. Occupation: Miller

Voice: Prounounces S like Z

Attributes [hide]

Uthemar Withrethin, Male Elf Adept 3
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 4000 cp.


Social Check DCs


Duvamil Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue cloak and cross-gartered green stockings, and carries kukris. She wears her silver hair up in a very large beehive style do. Her violet eyes are passionate and lively.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born at the edge of vast forest. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has dedicated herself to building a better trade route.

Motivation: Meet up once more with her childhood friend.

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Nature, Adventurer. Occupation: Junk Dealer

Voice: Loud with bravado

Attributes [hide]

Duvamil Oomtrowl, Female Gnome Druid 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 9 (-1)15 (+2) 9 (-1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 350 gp.


Social Check DCs


Azzakh Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black crest. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has a hunchback. He keeps his long black crest kept up in a rat tail. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family He moved out east to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Laborer

Voice: Russian accent

Attributes [hide]

Azzakh Bhenkumbyrznaax, Male Dragonborn Rogue 4
Medium (6'2") Dragonborn, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Quelenna Goltorah, Female Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears dark leathers with embroidery, and is pretty ugly. Her black hair is wavy and long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She comes from a rich southern family. She struck it rich when she found rare goods in large quantities. She now owns her own business.

Motivation: Sabotage a competitor; and expand her business

Flaws: Ugly, Impulsive. Bonds: Job, Rich, Slave. Occupation: Map Maker

Voice: Loud with bravado

Attributes [hide]

Quelenna Goltorah, Female Elf Fighter 1
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)12 (+1) 12 (+1)6 (-2)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Tervaround Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Beneath her clothing is a huge mess of scar tissue. Her black hair is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She also is a firm believer in the womanly ideal.

History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Tervaround took refuge in the ruined castle and found the beat up shortspear and armor she uses now. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To prove her worth to the world; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting. Flaws: Impulsive. Bonds: Poor, Slave, Nature. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Tervaround Wildwander, Female Gnome Commoner 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 25000 sp. 1 Magnifying glass. 1 Masterwork Musical instrument. 1 Backpack. 1 Magnifying glass.


Social Check DCs


Alice Compton, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman is generally well dressed albeit a few years behind the times. Her red hair is knotted and matted. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her first spouse was a Architect, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was always very intelligent and has formed a secret society of philosophers.

Motivation: To pay off her debts; and her relatives are trying to arrange a marriage

Flaws: Secretive. Bonds: Attractive, Family, Religious, Debt. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Alice Compton, Female Human Warrior 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)9 (-1) 14 (+2)8 (-1)
Skills Intimidation +1, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 sp.


Social Check DCs


Nicor Strength, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. His red hair is drawn into a tight pony tail with a rose scrunchie. His black eyes are slightly larger than normal.

Personality: He has a massive crush on the younger sibling of the Sage who has hired him part-time. He invites people to come help in his community garden.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nicor took refuge in the ruined castle and found the beat up club and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: To unite with his sister; and wants a kiss

Ideals: Philantrophist. Flaws: Insane. Bonds: Has a crush, Nature, Family. Occupation: Sage

Voice: pre-pubescent

Attributes [hide]

Nicor Strength, Male Tiefling Rogue 8
Medium (6'2") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 53 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)16 (+3) 10 (+0)17 (+3)
Skills Animal Handling +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Aquan, Halfling, Giant
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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