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Advanced [show]


Flask Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She is portly but not overly obese. She has wavy red fur. This blue eyed westerner is not easily forgotten.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born in a small village she learned the ways of the warrior from her mother. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She struck the Scribe job and began her own company from there.

Motivation: Wants to open a new tavern; and retire the richest woman in the west

Ideals: Entrepeneur, Fighting. Flaws: PTSD. Bonds: Job. Occupation: Scribe

Voice: Puts emphasis on the wrong words

Attributes [hide]

Flask Mist, Female Tabaxi Fighter 4
Medium (5'11") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)9 (-1) 14 (+2)12 (+1)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 16000 sp.


Social Check DCs


Kody Morton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in earthy colors with a brown and grey handkerchief worn on his right side. His tied-back hair is auburn. He wears an eyepatch.

Personality: Calm and collected, he is a well trained Locksmith. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Kody was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kody decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Some 8 years later his spouse died after the birth of his son. Heartbroken, Kody never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He wants revenge against goblins; and wants to open a new tavern

Flaws: Ugly. Bonds: Job, Criminal record, Poor, In love, Enemies. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Kody Morton, Male Human Monk 10
Medium (5'2") Human, Neutral Evil (CR 10)
Armor Class 11
Hit Points 69 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 8 (-1)11 (+0)
Skills Athletics +4, Deception +4
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +4

Possessions: 290 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Koeth Remein, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a well pressed and immaculate suit (or dress). Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His father raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants revenge against gnolls; and to reunite with his old friends

Ideals: Athletic. Bonds: Religious, Adventurer, Nature, Enemies. Occupation: Bowyer

Voice: Dutch accent

Attributes [hide]

Koeth Remein, Male Half-Elf Paladin 5
Medium (5'2") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 7 (-2)13 (+1)
Skills History +3, Insight +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp. Obsidian (4 gp). Chalcedony (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vepar Doom, Female Tiefling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is dressed in earthy colors with a green and yellow handkerchief worn on her right side. She sports a flattop hair cut. She is baby faced.

Personality: She is business-like. She takes instructions and follows them to the letter. She is able to make almost anything out of random pieces of junk.

History: She was born a particularly ugly child, much to the horror of her parents. Her parents enrolled her in a Bard school at a young age so that she could practice her necromantic talents. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: A need for knowledge about a nearby landmark; and she is wracked by social anxiety

Ideals: Professionalism, Gifted. Flaws: Ugly, Fearful. Bonds: Adventurer. Occupation: Stylist

Voice: Sleepy voice

Attributes [hide]

Vepar Doom, Female Tiefling Bard 15
Medium (5'1") Tiefling, Lawful Evil (CR 15)
Armor Class 12
Hit Points 46 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 8 (-1)15 (+2) 13 (+1)16 (+3)
Skills Intimidation +8, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Orc
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443332

Possessions: 6000 gp. Black pearl (1600 gp). Freshwater pearl (8 gp). Peridot (50 gp). Chrysoberyl (110 gp). Hematite (8 gp). Red spinel (110 gp). Star rose quartz (50 gp). Chrysoprase (50 gp). Azurite (8 gp). Freshwater pearl (8 gp). Red garnet (110 gp). Blue quartz (8 gp). Zircon (50 gp). 1 Medium magic item.


Social Check DCs


Markosian Carrion, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who is perpetually draped in fineries, but all of this concealed by her earthly robes.. She keeps her purple hair in a flapper bob. She tend to wears goggles to shield her eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was raised by priests from a young age. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the north; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Religious, Mentor. Occupation: Doctor

Voice: pre-pubescent

Attributes [hide]

Markosian Carrion, Female Tiefling Monk 8
Medium (6'3") Tiefling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)18 (+4) 13 (+1)15 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Sylvan, Gnoll, Draconic
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ida Benson, Female Human [Permalink]

Personal [hide]

Description: She typically wears grey cloth garments or leather armor. She is portly but not overly obese. She has moderate length golden hair. She is baby faced.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: The child of northern immigrants she idolized her father. Her first spouse was a Spice Merchant, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been a successful dealer in antiques buying low and selling high.

Motivation: She wants to meet her childhood hero; and marry her sister to traveling adventurers

Ideals: Entrepeneur. Flaws: Cynical. Bonds: Immigrant, Family, Adventurer. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Ida Benson, Female Human Sorcerer 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)7 (-2) 9 (-1)11 (+0)
Skills Athletics +3, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 gp.


Social Check DCs


Anne Gentry, Female Human [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her skin is fair and her fingers are delicate and long. Her brown hair, when down, is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As long as the job gets done she does not care how it got done.

History: The child of a Servant, who enjoyed hunting, Anne was taken on many hunting expeditions. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend; and she feels the way she acts is they only way to get by in the world

Ideals: Persistence, Professionalism, Impeccable. Bonds: Attractive, Nature, Adventurer. Occupation: Ruler

Voice: Low rumbling, strings words together

Attributes [hide]

Anne Gentry, Female Human Wizard 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)7 (-2) 12 (+1)12 (+1)
Skills History +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 sp. 1 Simple lock.


Social Check DCs

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