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NPC Generator

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Advanced [show]


Eloise Wallace, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing colorful clothing, dressed as a Layabout. She has slicked back black hair. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: Prone to second guessing herself, she comes off as nervous. Flattery will make her almost putty in your hands.

History: When she was but 8 years old her parents immigrated from the south. She made a point of taking high paying jobs and getting most of it up front. She ran away from her former home and has been making her living as a Layabout for the past few years.

Motivation: Meet up once more with her childhood friend; and sabotage a competitor

Flaws: Ugly, Shy, Selfish. Bonds: Immigrant, Adventurer, Job. Occupation: Layabout

Voice: Ums and uhs a lot

Attributes [hide]

Eloise Wallace, Female Human Ranger 9
Medium (4'9") Human, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 50 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)6 (-2) 9 (-1)13 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 8000 sp. Fire opal (800 gp). Blue quartz (8 gp). Black pearl (200 gp). Alexandrite (200 gp). Tourmaline (110 gp). Blue quartz (8 gp).


Social Check DCs


Liftrasa Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a grey costume with the symbols of her god on her torso. She has moderate length chestnut hair. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Healer arts, while her mother instructed her in etiquette, music and courtly manner. From her teen years she was always beautiful and desirable, so people have always doted on her. She has gone from town to town working and never settling down anywhere, but has fallen for a local Assassin. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's in love.

Ideals: Philantrophist. Bonds: Attractive, Has a crush, Rich. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Liftrasa Trueanvil, Female Dwarf Expert 2
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)8 (-1) 16 (+3)6 (-2)
Skills Arcana +1, Nature +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs


Dagger Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'3". She has the majority of her body covered in plate. She has moderate length red fur. She wears an eyepatch.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Dagger has worked very hard to control her curse. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the south; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Disease. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Dagger Shoe, Female Tabaxi Warrior 7
Medium (5'3") Tabaxi, Neutral Good (CR 7)
Armor Class 11
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)8 (-1) 11 (+0)19 (+4)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4

Possessions: 90000 cp. Eyepatch with mock eye of sapphire and moonstone (1100 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a fine chain shirt which she covers with pastel colored cloaks and clothing. She wears her red fur up. She has green eyes and a pastel hat with a black feather.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is obsessed with finding treasure.

History: She was born several months after her father was called into army service. Because her father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her mother from journeying north to reunite her family. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Leaf was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: She wants revenge against dire rats; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Military, Enemies. Occupation: Shepherd

Voice: Spits and sputters

Attributes [hide]

Leaf Wind, Female Tabaxi Ranger 7
Medium (5'10") Tabaxi, Lawful Evil (CR 7)
Armor Class 14
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)9 (-1) 9 (-1)15 (+2)
Skills History +2, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Large well-done wool tapestry (500 gp). Old masterpiece painting (2300 gp). Old masterpiece painting (2300 gp). 1 Minor magic item.


Social Check DCs


Bernard Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, but even with his fine clothing he looks run-down. His black hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is very quiet and rarely speaks above a whisper. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.

Motivation: Wants to work out more often; and expand his business

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Job, Attractive. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Bernard Firahel, Male Half-Elf Warlock 12
Medium (5'10") Half-Elf, True Neutral (CR 12)
Armor Class 11
Hit Points 70 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)16 (+3) 16 (+3)8 (-1)
Skills Intimidation +3, Survival +7
Senses Passive Perception 13
Languages Common, Elven, Giant, Draconic, Auran
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 4000 gp. Black opal (500 gp). Chrysoprase (70 gp). Red spinel (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Moral, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a black coat over a yellow low-cut shirt, and a Stetson hat upon his head. His chestnut hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: Stoic and calm, he prefers to meditate than take action. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Wants to work out more often; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined, Athletic. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Cartwright

Voice: High pitched, excited

Attributes [hide]

Zepar Moral, Male Tiefling Monk 6
Medium (5'4") Tiefling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)18 (+4) 10 (+0)15 (+2)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Giant, Undercommon, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rangrim Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying white hair a little too much giving a sharp white color. His fair skin shows little sign of his aristocratic breeding.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a font of random trivia from the lore and stories he has discovered

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Athletic, Logical. Flaws: Secretive. Bonds: Attractive. Occupation: Spy

Voice: Irish accent

Attributes [hide]

Rangrim Deepdelver, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 18 (+4)15 (+2) 17 (+3)12 (+1)
Skills Athletics +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Elven
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 210 gp.


Social Check DCs

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