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NPC Generator

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Advanced [show]


Darrow Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, red cloak. His red hair and beard is wavy and long. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Sold as a small child to a wizard, Darrow was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Darrow took refuge in the old dungeon and found the beat up sickle and armor he uses now. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Slave, Mentor, Nature. Occupation: Merchant

Voice: German accent

Attributes [hide]

Darrow Brightmoon, Male Halfling Barbarian 3
Small (2'11") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 22 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Barendd Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized amber on his left hand. He sports a long red beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born a particularly ugly child, much to the horror of his parents. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has built up a small fortune and can afford his own way.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and money/treasure

Ideals: Philantrophist. Flaws: Insane, Ugly. Bonds: Rich, Criminal record. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Barendd Rumnaheim, Male Dwarf Aristocrat 12
Medium (4'5") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 94 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 18 (+4)17 (+3) 10 (+0)8 (-1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Draconic, Abyssal
Attacks Melee +2 / 3d10-2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp. Coral (120 gp). Golden yellow topaz (300 gp). Sard (20 gp).


Social Check DCs


Two Llamas Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a brown vest and prefers black and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her fur is greying and her face has many wrinkles. Her eyes are amber and she is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, Two Llamas embodies much of what other species detest in the Tabaxis. She always tries to repair and not replace. It was this mentality that drove her into the Brewer business.

History: Her mother raised her in a mountain cabin. Her father was very strict, and drilled into her lessons on being the perfect lady. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for her.

Ideals: Persistence, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Brewer

Voice: Soft and melodious

Attributes [hide]

Two Llamas Of Snakes, Female Tabaxi Ranger 2
Medium (4'11") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 15 (+2)11 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 150 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Marigold Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is dressed in an above average manner. Her long blonde hair reaches down to her waist. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Marigold is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She got into the Stylist business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Further expansion of business.

Flaws: Disease. Bonds: Attractive, Family, Job, Adventurer. Occupation: Stylist

Voice: Switch between two voices

Attributes [hide]

Marigold Warmwater, Female Halfling Warlock 8
Small (3'2") Halfling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 63 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 12 (+1)17 (+3)
Skills Insight +4, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 50000 cp.


Social Check DCs


Nadarr Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He wears a black tunic with white highlights, and long grey pants that bunch up around his shoes. His blue crest is thinning but still full. His red unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He is a very good compulsive liar and kleptomaniac.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gifted student he started as a Courier, but he got bored and became a Cook. He has worked as a Cook like his father before him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Disease, Insane. Bonds: Attractive, Criminal record, Job. Occupation: Cook

Voice: Booming voice

Attributes [hide]

Nadarr Ophinshtalajiir, Male Dragonborn Wizard 9
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 48 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)14 (+2) 8 (-1)16 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roge Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'2" and dresses well, typically a more casual-formal manner. His golden hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born on a small isolated farm. Roge was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roge decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Baker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Optimist, Artistic. Bonds: Attractive, Nature, Criminal record. Occupation: Baker

Voice: Mousy voice

Attributes [hide]

Roge Copperkettle, Male Halfling Cleric 7
Small (3'2") Halfling, Neutral Evil (CR 7)
Armor Class 16
Hit Points 40 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills Acrobatics +8, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +2 / 2d8-1, Ranged +8 / 2d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dayereth Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a blue tunic with grey highlights, and long violet pants that bunch up around his shoes. His hair is cut close to his head. His hazel eyes peer out from beneath his top blue hat.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Wants to work out more often; and wants his loneliness to end

Ideals: Athletic, Optimist, Logical, Gifted. Bonds: Rich, Has a crush. Occupation: Baker

Voice: Creaky witch voice

Attributes [hide]

Dayereth Erenaeth, Male Elf Ranger 11
Medium (5'3") Elf, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 56 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 8 (-1)7 (-2)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1400 gp. Brass mug with jade inlays (200 gp). A necklace of small pink pearls (6000 gp). A necklace of small pink pearls (6000 gp). Sapphire pendant on gold chain (2800 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). 1 Minor magic item.


Social Check DCs

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