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NPC Generator

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Advanced [show]


Uthemar Cithreth, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. His hair is greying and his face has many wrinkles. He has a dull look in his brown eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born at the edge of vast island. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Uthemar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Uthemar. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Depressed, Antagonistic. Bonds: Mentor, Nature, Criminal record. Occupation: Cook

Voice: Speaks with squeezed throat

Attributes [hide]

Uthemar Cithreth, Male Elf Fighter 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Simon Blyth, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tattered old clothes. He has moderate length golden hair. His eyes are likewise green.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A powerful wizard made him what he is. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has since lost track of the people in his past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end his boredom

Ideals: Fighting. Flaws: Ugly, Mundane, Racist. Bonds: Mentor. Occupation: Sellsword

Voice: Breathy voice

Attributes [hide]

Simon Blyth, Male Human Druid 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 8 (-1)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. 1 Magnifying glass.


Social Check DCs


Caramip Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She carries a battered halberd and tarnished greataxe as well. She has moderate length brown hair. Her eyes are likewise hazel.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born blind and as such lacked many opportunities for work. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Enemies, Debt. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Caramip Nackle, Female Gnome Warlock 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 18 (+4)9 (-1) 11 (+0)16 (+3)
Skills Deception +5, History +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Jabbie Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a small bristly mustache and wavy chestnut hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Extrovert, Artistic. Flaws: Cynical. Bonds: Rich, Family. Occupation: Bellfounder

Voice: Sore throat, cough

Attributes [hide]

Jabbie Tarkelby, Male Gnome Expert 12
Small (3'6") Gnome, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 68 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)8 (-1) 11 (+0)13 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 4000 gp. Carnelian (20 gp). Alexandrite (1600 gp). Moss agate (6 gp). 1 Minor magic item.


Social Check DCs


Gimurt Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is short and auburn. His blue eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gimurt hails from a village terrorized by goblins. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gimurt took refuge in the ruined castle and found the beat up scythe and armor he uses now. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Spy

Voice: Sensual and smooth

Attributes [hide]

Gimurt Ironfist, Male Dwarf Warrior 4
Medium (4'2") Dwarf, Neutral Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)16 (+3) 12 (+1)13 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Elven, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Solid gold idol (300 gp).


Social Check DCs


Quelenna Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is bristling with hidden weapons, mostly rapiers and maces. Her silver hair is lengthy. Her eyes are likewise hazel.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Sold as a small child to a brothel owner, Quelenna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother was very strict, and drilled into her lessons on being the perfect lady. Being a Gardener kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Several ex partners dislike her way of doing things and want revenge; and seeks redemption

Ideals: Impeccable. Flaws: Insane. Bonds: Criminal record, Enemies, Mentor. Occupation: Gardener

Voice: Tuts and clicks tongue

Attributes [hide]

Quelenna Wasanthi, Female Half-Elf Fighter 5
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)5 (-3) 11 (+0)12 (+1)
Skills Performance +4, Stealth +4
Senses Passive Perception 10
Languages Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp. Fiery yellow corundum (900 gp). Deep green spinel (150 gp). Iolite (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caeldrim Elsing, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear violet tank tops with grey pants. He is bristling with hidden weapons, mostly longbows and shields. His red hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: When he was but 8 years old his parents immigrated from the south. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to get laid; and he desires power and/or immortality

Flaws: Insane. Bonds: Criminal record, Adventurer, Immigrant, Has a crush. Occupation: Laborer

Voice: Tuts and clicks tongue

Attributes [hide]

Caeldrim Elsing, Male Half-Elf Cleric 4
Medium (4'11") Half-Elf, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 7 (-2)13 (+1) 14 (+2)8 (-1)
Skills Arcana +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp. 1 Bullseye lantern. 1 Simple lock. 1 Bullseye lantern.


Social Check DCs

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