Agatha Dryden, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her auburn hair is thinning but still full. She has gleaming, smiling blue eyes.
Personality: Prone to second guessing herself, she comes off as nervous. She is obsessed with her god.
History: She was born to loving parents in a slum to the north. When money was particularly tight she was walking through alleys when she overheard a Servant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Athletic. Flaws: Shy. Bonds: Religious, Poor. Occupation: Servant
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 6)
Armor Class 11
Hit Points 44 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 6 (-2) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +6
Possessions: 800 gp. Silver pearl (140 gp). Blue star sapphire (500 gp).
Salasar Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a slight overbite and is overall scrawny. He has dyed his greying white crest a little too much giving a sharp white color. His eyes are a pleasant red.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot resist a sob story and will often dote over anyone who has one.
History: He is the product a well kept family trust fund and as such has never really known need. Salasar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Salasar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He wants nothing more than to rejoin the army; and a deep hatred of dire rats
Ideals: Philantrophist. Bonds: Rich, Criminal record, Enemies, Military. Occupation: Knight
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 240 gp. 1 Silk rope.
Forcas Vigil, Male Tiefling [Permalink]
Personal [hide]
Description: He wears green leather gloves, a green jacket, and tight pants. He is portly but not overly obese. His red hair is smooth and relatively long. He has gleaming, smiling silver eyes.
Personality: He is overprotective of those who hire his services. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in the south. A few years later when the east was not economically sound they moved to his current location. He struck the Fortune-teller job and began his own company from there.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Bonds: Guardian, In love, Immigrant, Job, Enemies. Occupation: Fortune-teller
Voice: Slurs words
Attributes [hide]
Medium (5'11") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Druidic, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Ea Pursuit, Female Tiefling [Permalink]
Personal [hide]
Description: A 4'8" eastern woman, she is wearing a perfectly clean shirt and pair of pants. She has silver hair. She has a tattooed face.
Personality: Confrontational and typically high on some drug or another. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She made a point of taking high paying jobs and getting most of it up front. She's since become an addict/alcoholic.
Motivation: Meet up once more with her childhood friend.
Ideals: Joker. Flaws: Addict. Bonds: Attractive, Poor, Military, Adventurer. Occupation: Hunter
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'8") Tiefling, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Infernal, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp. 2 Smokesticks. 1 Tanglefoot bags. 4 Holy water. 3 Thunderstones.
Zagga Clifton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. She is portly but not overly obese. Her black hair is slicked back into a classic pompadour. Her face is scarred and worn.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Junk Dealer arts, while her father instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She wants to meet her childhood hero; and wants to raise her children well
Flaws: Ugly, Impulsive. Bonds: Rich, Adventurer, Family. Occupation: Junk Dealer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 68 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 700 gp. Silver comb with moonstones (400 gp). 1 Minor magic item. 1 Minor magic item.
Borgu Gyula, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a black armored body suit, with a simple brown line shooting up and back down. His brown hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Gifted from a young age, Borgu studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He has set out to sabotage the competition.
Motivation: To be a Merchant again; and expand his business
Ideals: Extrovert, Gifted. Flaws: Shy. Bonds: Job. Occupation: Doctor
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 4)
Armor Class 9
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 500 gp.
Dariff Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears baggy grey pantaloons and a tan scarf, she is not a threatening figure. Her hair is long and golden with streaks of brown, and is pulled back with small grey clips. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the west to a Fortune-teller, Dariff learned a great deal about her father's area of expertise. A gifted student she started as a Seamstress, but she got bored and became a Fortune-teller. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it.
Flaws: PTSD. Bonds: Attractive, Criminal record, Enemies, Job. Occupation: Fortune-teller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 16 (+3) | 16 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Goblin, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 250 gp.
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