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NPC Generator

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Advanced [show]


Adam Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a yellow armored body suit, with a simple white line shooting up and back down. His hair is golden and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Sellsword in town.

History: Adam was born with his mother's beautiful face. Like his mother and his brother before him, after school he went straight into learning to become a Sellsword. He now owns his own business.

Motivation: To protect his home; and he'd like to take his coworkers down a peg

Bonds: Poor, Attractive, Guardian, Job. Occupation: Sellsword

Voice: Raspy

Attributes [hide]

Adam Boleem, Male Half-Elf Commoner 4
Medium (5'5") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Bucklal Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white cloak and cross-gartered pastel stockings. His golden hair, when down, is lengthy. His eyes are brown.

Personality: A deeply religious man he believes everything happens for a reason. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dyer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is terrified, and will act out of fear; and someone believes him a fraud

Flaws: Fearful. Bonds: Religious, Has a crush, Enemies, Rich. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Bucklal Wildheart, Male Halfling Rogue 7
Small (3'1") Halfling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 38 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)10 (+0) 10 (+0)14 (+2)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1200 gp. Large well-done wool tapestry (100 gp). Jeweled electrum ring (2000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Sapphire pendant on gold chain (2300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roywyn Murnig, Female Gnome [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across her face, she wears a weathered and beat up set of banded mail beneath an oversized blue coat. Her silver hair is lengthy. Her eyes are a pleasant amber.

Personality: Prone to second guessing herself, she comes off as nervous. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day

Flaws: Shy. Bonds: Criminal record, Military, Adventurer. Occupation: Beggar

Voice: Tuts and clicks tongue

Attributes [hide]

Roywyn Murnig, Female Gnome Rogue 3
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 9
Hit Points 22 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)8 (-1) 13 (+1)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Taklinn Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is an epitome of beauty. His blonde hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he acts the brute, he is far gentler than he would appear. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Taklinn lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Taklinn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and doesn't want to be a fisher and was forced into it by his family

Ideals: Fighting, Optimist. Bonds: Attractive, Poor, Family. Occupation: Fisher

Voice: Speaks with squeezed throat

Attributes [hide]

Taklinn Glanhig, Male Dwarf Adept 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 17 (+3)8 (-1) 13 (+1)7 (-2)
Skills Arcana +1, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 340 gp. 1 Chain shirt.


Social Check DCs


Shifting Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She tends to wear a brown poncho over her likewise colored trousers and shirt. Her fur, while still mostly brown, has prominent grey streaks. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She never wears the same outfit twice, unless she absolutely has to.

History: Shifting was born with her father's beautiful face. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Ploughman kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Optimist, Artistic. Flaws: Addict. Bonds: Attractive, Criminal record. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Shifting Of Storm, Female Tabaxi Bard 2
Medium (5'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Performance +4, Stealth +6
Senses Passive Perception 12
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 290 gp.


Social Check DCs


Jo Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She is bristling with hidden weapons, mostly tridents and clubs. Her auburn hair is well kept. Her ears are large.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born in the north to a Farmer, Jo learned a great deal about her father's area of expertise. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She became a Farmer soon after.

Motivation: She is a bit of a kleptomaniac; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Criminal record, Job. Occupation: Farmer

Voice: Speaks with lips pursed

Attributes [hide]

Jo Warmwater, Female Halfling Cleric 4
Small (2'11") Halfling, True Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling, Undercommon, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 48000 sp. Blue quartz (11 gp). 1 Half-Plate. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Cloud Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown armored body suit, with a simple green line shooting up and back down. His white fur is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His tongue was cut out and he uses sign language. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Ploughman, his father struggled to pay the bills. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease. Bonds: Slave, Poor. Occupation: Engraver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Cloud Of Ebony, Male Tabaxi Ranger 8
Medium (6'0") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)10 (+0) 16 (+3)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 180 pp.


Social Check DCs

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