Kothûg Staurheim, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tight fitting black shirt and pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His white hair is cut short. His fierce violet eyes like to dwell on things.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a great chef.
History: Kothûg was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. After coming to the age of reason, Kothûg took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Architect, but doesn't like to broadcast it.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and expand his business
Ideals: Joker, Gifted. Bonds: Poor, Job, Enemies. Occupation: Shoemaker
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 7)
Armor Class 8
Hit Points 37 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 15 (+2) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Auran, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
Possessions: Just what you see.
Arannis Mystralath, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses in blue turtlenecks beneath a black coat with white slacks. He has wavy red hair. He wears large thick round spectacles.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not trust anyone and sleeps with one eye open.
History: Arannis was born with his mother's beautiful face. There was a wharf not far from home where he often wandered off to fish. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he feels threatened by others
Flaws: Selfish, Insomniac. Bonds: Poor, Attractive, Nature. Occupation: Spy
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 47 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 6 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1500 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A necklace of small pink pearls (3000 gp). Silver comb with moonstones (400 gp). Old masterpiece painting (1200 gp). Gold and topaz bottle stopper cork (1300 gp). 1 Minor magic item. 1 Minor magic item.
Darrak Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown.
Personality: Darrak speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Nothing but the best is good enough for him; and he wants to meet his childhood hero
Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Adventurer. Occupation: Mortician
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 19 (+4) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 500 gp.
Zook Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man has the majority of his body covered in plate, and a wedding ring on his right hand. His hair is red and curly. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Cook, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: Doesn't want to be a Beggar and was forced into it by his family; and wishes to resurrect an old love
Ideals: Disciplined. Bonds: In love, Family, Military. Occupation: Beggar
Voice: Old Prospector
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 132 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Goblin
Attacks Melee +3 / 4d6-2, Ranged +7 / 4d6+2, Grapple +2
Possessions: 1000 gp. Large well-done wool tapestry (400 gp). Cloth of gold vestments (170 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).
Meriele Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her long silver hair kept up in a rat tail. She wears crescent spectacles with a black brim.
Personality: Confrontational and typically high on some drug or another. She is frequently practicing swordplay.
History: She was born several months after her mother was called into army service. While studying, she fell in love. They married and had a son. She is searching for what she claims is her rightful reward.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she has money and likes to spend it
Flaws: Addict. Bonds: Military, In love, Adventurer, Rich. Occupation: Baker
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp.
Windy Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a tight fitting brown shirt and pants, and a wedding ring on her right hand. Her fur is beige, silky, and of moderate length. Her otherwise smooth face is marked with small tiny scars.
Personality: She dislikes all the random violence that takes place in the north. Further she is a bit of a stoner and is frequently out of it.
History: She was born blind and as such lacked many opportunities for work. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Some 9 years later her spouse died after the birth of her son. Heartbroken, Windy never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Pacifist. Flaws: Addict, Disease. Bonds: In love, Attractive. Occupation: Jeweler
Voice: Low range voice
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 15 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. Blue sapphire (500 gp). Moss agate (15 gp). Rock crystal (80 gp). Onyx (80 gp).
Mehen Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'6". He wears professional attire, and his gloved hand is found clutching a nunchaku. His copper crest has been sun bleached extensively. His eyes, though not visible through his cowl, are gold.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A true patriot, Mehen would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a poor family in the city he treasured whatever gifts he got. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and half-orc compassion
Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Military, Poor. Occupation: Bowyer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 100000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
