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NPC Generator

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Advanced [show]


River Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a brown costume with the symbols of her god on her torso. She wears her black fur down. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is business-like. She takes instructions and follows them to the letter. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was raised in a white middle class family as the only child. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions.

Ideals: Professionalism. Flaws: Ugly, Mundane. Bonds: Religious, Immigrant. Occupation: Doctor

Voice: Jamaican accent

Attributes [hide]

River Paws, Female Tabaxi Warrior 2
Medium (5'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)17 (+3) 8 (-1)15 (+2)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1300 sp.


Social Check DCs


Harvest Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'5" has a big stupid grin on her face most of the time. She wears a simple burlap shirt and baggy pants. She conceals her halberd with her veritable burlap sack of a shirt. Her yellow fur is singed and shortened. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of eastern immigrants she idolized her mother. After coming to the age of reason, Harvest took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She is untrained/undisciplined, which makes her dangerous.

Motivation: She loathes her own lifestyle; and she is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Insane, Depressed. Bonds: Immigrant. Occupation: Blacksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Harvest Grass, Female Tabaxi Aristocrat 9
Medium (6'5") Tabaxi, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 18 (+4)15 (+2)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 14
Languages Common, Orc, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5

Possessions: 1800 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). A roughly beaten golden orb (100 gp).


Social Check DCs


Jarsali Goltorah, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and carries kukris. She has done her best to style her golden hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Jarsali is depressed about a lot of things. She tends to be a nihilist. She is used to getting what she wants. In part because she is a meticulous planner.

History: She is a Doppelganger in disguise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now mingles about in high society.

Motivation: Meet up once more with her childhood friend; and she wants to get laid

Ideals: Fighting, Professionalism. Flaws: Depressed. Bonds: Adventurer, Rich, Has a crush. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Jarsali Goltorah, Female Half-Elf Sorcerer 5
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)10 (+0) 12 (+1)14 (+2)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Just what you see.


Social Check DCs


Ribbles Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: 3'5" and muscular, this northern man wears loose pants and a collared shirt complete with sweater beneath his coat. He has dyed his greying golden hair a little too much giving a sharp golden color. His fierce gray eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ribbles took refuge in the large cave and found the beat up scythe and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He doesn't get along with people that don't share his tastes; and to share knowledge with the world

Ideals: Athletic, Impeccable, Logical. Bonds: Military, Nature. Occupation: Cook

Voice: Aggressive tone

Attributes [hide]

Ribbles Albaratie, Male Gnome Aristocrat 8
Small (3'5") Gnome, Lawful Good (CR 8)
Armor Class 9
Hit Points 52 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 17 (+3)15 (+2) 18 (+4)14 (+2)
Skills Athletics +1, Insight +7
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Abyssal
Attacks Melee +1 / 2d10-2, Ranged +1 / 2d10-2, Grapple +7

Possessions: 1400 gp. Emerald (1400 gp).


Social Check DCs


Ekemon Madness, Male Tiefling [Permalink]

Personal [hide]

Description: He wears professional attire. He wears his blue hair up. His fierce silver eyes like to dwell on things.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the east, but his parents moved at a very young age to the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Mentor, Adventurer. Occupation: Barrister

Voice: Shortens vowels

Attributes [hide]

Ekemon Madness, Male Tiefling Monk 1
Medium (6'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)11 (+0) 17 (+3)6 (-2)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Ruloth Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She is portly but not overly obese. She wears her white crest down. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: She is fixated on the number 67. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ruloth took refuge in the large cave and found the beat up rapier and armor she uses now. She then took over the family business and is one of the better Dyer for hire.

Motivation: Sabotage a competitor; and expand her business

Flaws: Insane. Bonds: Attractive, Job, Nature, Religious. Occupation: Dyer

Voice: Speaks in third person

Attributes [hide]

Ruloth Nemmonis, Female Dragonborn Wizard 9
Medium (6'2") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 27 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)19 (+4) 11 (+0)16 (+3)
Skills Performance +6, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Terran, Infernal, Auran
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154443210000

Possessions: 10000 sp. Star ruby (600 gp). Smoky quartz (70 gp). Star rose quartz (70 gp). Deep blue spinel (700 gp). Fiery yellow corundum (600 gp). Eye agate (16 gp). White pearl (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Georgina Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears her hair in dreadlocks. Her eyes, though not visible through her cowl, are amber.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She also has developed a complete distrust of the Jeweler profession.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Shy. Bonds: Job, Slave, Military. Occupation: Farmer

Voice: Speaks in third person

Attributes [hide]

Georgina Warmwater, Female Halfling Aristocrat 3
Small (2'11") Halfling, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)19 (+4) 16 (+3)16 (+3) 15 (+2)12 (+1)
Skills Acrobatics +6, History +5
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Gnome, Abyssal
Attacks Melee -1 / 1d8-3, Ranged +6 / 1d8+4, Grapple +5

Possessions: 400 gp.


Social Check DCs

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