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NPC Generator

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Advanced [show]


Alex Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in yellow turtlenecks beneath a grey coat with blue slacks. His auburn hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He never wears the same outfit twice, unless he absolutely has to.

History: He got into the Bricklayer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He struck the Bricklayer job and began his own company from there.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Impeccable, Artistic. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Bricklayer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Alex Xistsrith, Male Half-Elf Druid 5
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 9 (-1)14 (+2)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 2 Thunderstones. 7 Acid flasks. 1 Antitoxin.


Social Check DCs


Rolf Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is dressed in earthy colors with a brown and green handkerchief worn on his left side. His Stetson hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is almost excessively polite to everyone, even when angry. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Rolf took refuge in the old dungeon and found the beat up scythe and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by illithids. Rolf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and he is unsatisfied with his job

Flaws: Ugly, Shy, Disease. Bonds: Enemies, Nature, Job. Occupation: Guard

Voice: Jittery and nervous

Attributes [hide]

Rolf Carlyle, Male Human Adept 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)15 (+2) 14 (+2)15 (+2)
Skills History +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 600 sp. Red-brown spinel (90 gp).


Social Check DCs


Eldeth Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She is dressed in a clean grey cloak covering her clean studded leather. She has a hunchback. Her black hair, when down, is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Barkeep arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has drifted from career to career and currently works as a Barkeep.

Motivation: Balancing her hectic life and new Barkeep responsibilities is difficult.

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Job, Rich. Occupation: Barkeep

Voice: Sounds elderly

Attributes [hide]

Eldeth Rumnaheim, Female Dwarf Expert 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)9 (-1) 8 (-1)7 (-2)
Skills Perception +1, Performance +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 120 gp. Pink pearl (50 gp). Freshwater pearl (15 gp). Jade (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Avelina Reed, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a brown deerstalker hat and brown clothes. Her hair is greying and her face has many wrinkles. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: A deeply religious woman she believes everything happens for a reason. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born to a pair of adventurers, Avelina grew up listening to her father's many stories. Through the years after Avelina was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Avelina's father didn't care for her much, and the feeling was mutual. She has dedicated herself to building a better world.

Motivation: Her religion dominates her actions; and she desires power and/or immortality

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Religious, Adventurer. Occupation: Shoemaker

Voice: Dutch accent

Attributes [hide]

Avelina Reed, Female Human Druid 3
Medium (4'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)17 (+3) 16 (+3)15 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Auran, Infernal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 2200 sp.


Social Check DCs


Pandjed Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears many layers of old clothing at all times, he is not a threatening figure. He has bronze crest. He is baby faced.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is used to getting what he wants. In part because he is a meticulous planner.

History: Pandjed lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Professionalism. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Family. Occupation: Carpenter

Voice: Relaxed voice

Attributes [hide]

Pandjed Xephyrbahnor, Male Dragonborn Ranger 9
Medium (6'7") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 28 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)15 (+2) 12 (+1)19 (+4)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1900 gp. Embroidered and bejeweled glove (3000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mialee Holimion, Female Elf [Permalink]

Personal [hide]

Description: This dark-skinned female wears a weathered and beat up set of banded mail beneath an oversized blue coat. She is tall, broad shouldered and powerfully built. Her black hair is cut short. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She has a massive crush on the younger sibling of the Carter who has hired her part-time. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Born to a poor family in the city she treasured whatever gifts she got. She took every job she could get her hands on, but the opportunities for Elves in the east were limited. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Wants her loneliness to end.

Bonds: Attractive, Has a crush, Immigrant, Poor. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Mialee Holimion, Female Elf Druid 8
Medium (5'5") Elf, Neutral Good (CR 8)
Armor Class 13
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)10 (+0) 13 (+1)15 (+2)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 500 gp. Azurite (9 gp). Moonstone (50 gp). Blue quartz (9 gp). Obsidian (9 gp). Blue sapphire (1200 gp). Deep green spinel (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriff Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a grey shirt with thin blue vertical stripes and black pants. Her auburn hair is slicked back into a classic pompadour. She wears a mask on her face.

Personality: Her tongue was cut out and she uses sign language. She does not trust anyone and sleeps with one eye open.

History: She was raised in a white middle class family as the only child. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Someone believes her a fraud; and she seems to be bored by most things

Flaws: Disease, Insomniac, Mundane, PTSD. Bonds: Enemies. Occupation: Hunter

Voice: Slow speaker

Attributes [hide]

Oriff Daerdahk, Female Dwarf Ranger 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 19 (+4)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Undercommon, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1300 sp. 1 Half-Plate.


Social Check DCs

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