Lezre Vance, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a fancy white dress. She has a slight overbite and is overall scrawny. Her hair is cut close to her head. She wears round tiny glasses practically rammed into her face.
Personality: She is business-like. She takes instructions and follows them to the letter. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Lezre lived on a farm with her father, near the main road leading to a nearby town. She helped her father out around the business and became quite the natural. She then took over the family business and is one of the better Interpreter for hire.
Motivation: She is currently in port desperately looking for someone to get her out; and she has a crush on the local farmer
Ideals: Professionalism. Bonds: Attractive, Has a crush, Family, Job, Slave. Occupation: Interpreter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 46 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 2000 sp.
Ulla Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'3" and wears a blue feathered hat and blue clothes. She wears her chestnut hair up. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She receives visions of the future at random moments
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Dilettante arts, while her mother instructed her in etiquette, music and courtly manner. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dilettante. She is untrained/undisciplined, which makes her dangerous.
Motivation: To get a good night's sleep; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Insane, Antagonistic, Insomniac. Bonds: Rich, Job. Occupation: Dilettante
Voice: Sleepy voice
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 9)
Armor Class 14
Hit Points 57 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.
Elysande Chatham, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She tends to wear a large brown jacket. She sports auburn long hair. She wears a mask on her face.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born to a criminal king-pin and mafia family She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently she has begun working with bootleggers and crooks.
Motivation: A rival would like her out of the picture; and wants a kiss
Flaws: Depressed. Bonds: Immigrant, Criminal record, Military, Has a crush. Occupation: Unemployed
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Ignan, Terran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 1000 gp. Eye agate (16 gp). Moss agate (16 gp). Malachite (16 gp). 1 Masterwork Light steel shield. 1 Darkwood Shield.
Tenena Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'4" and wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her right hand appears badly burned and disfigured. She has slicked back blonde hair. Her eyes are likewise blue.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born into a rich family. A few years later when the east was not economically sound they moved to her current location. She has worked as a Blacksmith like her mother before her.
Motivation: Money/treasure.
Ideals: Gifted. Bonds: Job, Rich, Immigrant. Occupation: Blacksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 10 pp.
Bune Mystery, Female Tiefling [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She has moderate length red hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Flattery will make her almost putty in your hands.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. By chance she met her brother recently and the two have been together since.
Motivation: Regain custody of her daughter; and doesn't want to be a shipwright and was forced into it by her family
Flaws: Selfish. Bonds: Attractive, Family, Religious. Occupation: Shipwright
Voice: Loud with bravado
Attributes [hide]
Medium (4'8") Tiefling, Lawful Evil (CR 10)
Armor Class 10
Hit Points 68 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: 2200 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp).
Volen Denholm, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many violet ritualistic tattoos. She very much looks the part of a Mercenary. She has moderate length white hair. Her thin eyebrows rest above her beady gray eyes.
Personality: This woman loves music and to teach people music more than just about anything. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born in a small mountains village. She was an apprentice working in her father's forge. She used her abilities to travel the world and help people.
Motivation: Expand her business.
Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Job, Nature. Occupation: Mercenary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Just what you see.
Aramil Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he has the majority of his body covered in plate. He wears his hair in dreadlocks. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A true patriot, Aramil would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His religion dominates his actions; and he wants nothing more than to rejoin the army
Flaws: Antagonistic. Bonds: Attractive, Military, Religious. Occupation: Bowyer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
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