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NPC Generator

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Advanced [show]


Snafû Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a black tunic with violet highlights, and long tan pants that bunch up around his shoes. His blonde hair is matted, messy, and big. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is harsh and unforgiving.

History: Snafû hails from a village terrorized by drow. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Snafû took refuge in the large cave and found the beat up glaive and armor he uses now. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has passion for adventuring and risk; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Shy, Antagonistic. Bonds: Enemies, Nature, Adventurer. Occupation: Fortune-teller

Voice: pre-pubescent

Attributes [hide]

Snafû Atterton, Male Half-Orc Ranger 4
Medium (5'10") Half-Orc, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)15 (+2) 11 (+0)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Orc, Terran, Elven
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Kadana Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses well, typically a more casual-formal manner. She keeps her long white crest kept up in a rat tail. Her gold eyes are passionate and lively.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was raised in a white middle class family as the only child. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 8 years later her spouse died after the birth of her son. Heartbroken, Kadana never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Guardian, In love. Occupation: Adventurer

Voice: Speaks with lips pursed

Attributes [hide]

Kadana Jharthraxyn, Female Dragonborn Commoner 4
Medium (6'5") Dragonborn, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)15 (+2) 8 (-1)17 (+3)
Skills Deception +5, Insight +1
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Azurite (10 gp). Smoky quartz (40 gp). Obsidian (10 gp).


Social Check DCs


Elizabeth Barlow, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a brown cloak and cross-gartered black stockings. She sports a flattop hair cut. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was raised in a white middle class family as the only child. After coming to the age of reason, Elizabeth took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She's since become an addict/alcoholic.

Motivation: Dwarven compassion; and to find somewhere to settle down

Ideals: Logical, Gifted. Flaws: Addict, Racist, Mundane. Occupation: Painter

Voice: Scandinavian accent

Attributes [hide]

Elizabeth Barlow, Female Human Fighter 2
Medium (4'8") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1200 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Silent Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a pastel cloak and cross-gartered green stockings. She wears a small hat to cover her moderate length black fur. She has yellow eyes and a pastel hat with a green feather.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Silent took refuge in the old dungeon and found the beat up quarterstaff and armor she uses now. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has a rivalry with the Church that dominates her actions; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Insane. Bonds: Slave, Nature, Religious. Occupation: Ploughman

Voice: Eastern European accent

Attributes [hide]

Silent Of Ale, Female Tabaxi Fighter 2
Medium (6'2") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)9 (-1) 15 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 cp. 1 Thunderstones.


Social Check DCs


Rolf Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male dresses well, typically a more casual-formal manner. He is tall, broad shouldered and powerfully built. He has shaved his head bald. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: From birth he was tutored by a cruel and relentless mentor. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture.

Ideals: Extrovert, Gifted. Bonds: Attractive, Criminal record, Mentor. Occupation: Body Guard

Voice: Jamaican accent

Attributes [hide]

Rolf Caerdonel, Male Half-Elf Adept 3
Medium (5'2") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)13 (+1) 12 (+1)10 (+0)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 3200 sp. Blue sapphire (600 gp). Golden pearl (160 gp). 1 Magnifying glass. 1 Crowbar.


Social Check DCs


Koeth Withrethin, Male Elf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, blue cloak. His golden hair, when down, is lengthy. He is baby faced.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He misses his home and complains about the freezing weather, even in summer.

History: He is a Succubi in disguise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant, Adventurer, Rich. Occupation: Weaver

Voice: High pitched, excited

Attributes [hide]

Koeth Withrethin, Male Elf Warrior 2
Medium (4'7") Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)15 (+2) 13 (+1)16 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 140 gp. 3 Thunderstones.


Social Check DCs


Marigold Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears rags and sports a simple walking cane. Her black hair is long and unkept. She wears crescent spectacles with a black brim.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She takes great joy in being the best Miller in town.

History: Marigold was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Marigold abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better kind of golem.

Motivation: She's looking for her big break.

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Family, Job, Adventurer. Occupation: Miller

Voice: Deep voice with rolling R's

Attributes [hide]

Marigold Elderberry, Female Halfling Commoner 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)13 (+1) 10 (+0)16 (+3)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 100 gp.


Social Check DCs

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