Bethrynna Eathalena, Female Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears blue painted combat armor at almost all times. She sports a flattop hair cut. She has gleaming, smiling violet eyes.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a great chef.
History: Bethrynna was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Cursed with a spirit at a very young age, Bethrynna has worked very hard to control her curse. She was granted arcane powers by her dying sister.
Motivation: She's in love; and to prove her worth to the world
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Mayor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 22 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 7 (-2) | 16 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 18
Languages Common, Elven, Sylvan, Halfling, Goblin
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 3000 gp.
Tordek Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tight fitting brown shirt and pants. His skin is fair and his fingers are delicate and long. His black hair is kept up in a ponytail inside a Stetson hat. His amber eyes are passionate and lively.
Personality: He speaks before he thinks and is too direct. He uses divination through singing.
History: He was born in the west, but his parents moved at a very young age to the north. After coming to the age of reason, Tordek took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.
Motivation: He feels kind of lost in life; and to prove his worth to the world
Ideals: Gifted. Flaws: Impulsive, Depressed. Bonds: Immigrant, Job. Occupation: Barrister
Voice: Jamaican accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 18 (+4) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven, Druidic, Terran, Draconic, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Giselle Garfield, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She wears rags and sports a simple walking cane. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She has violet eyes and a brown hat with a green feather.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She got into the Dilettante business at a young age. She was an apprentice working in her father's forge. She was granted psionic powers by her dying brother.
Motivation: Wishes to resurrect an old love; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Emotional, Secretive. Bonds: Poor, Job, In love. Occupation: Dilettante
Voice: Sounds elderly
Attributes [hide]
Medium (4'10") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 5000 cp. Jade (90 gp).
Jebeddo Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears bulky tan painted plate armor. His red hair is still thick. He has a tattooed face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a logical person and will generally grow upset if things defy logic and science.
History: He got into the Mercenary business at a young age. He worked as a nervous Mercenary and found it very stressful. He has set out to sabotage the competition.
Motivation: He feels the way he acts is they only way to get by in the world; and expand his business
Ideals: Passionate, Logical, Impeccable. Bonds: Job. Occupation: Mercenary
Voice: Booming voice
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Onyx (80 gp). Coral (140 gp). Zircon (80 gp). 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Robert Morley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears clothing that is held on in multiple layers but all of it is in poor condition. His long chestnut hair is drawn into a two foot long braid. He has brown eyes and a brown hat with a grey feather.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Athletic, Impeccable. Flaws: Disease. Bonds: Poor, Nature. Occupation: Assassin
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 7
Hit Points 35 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 16 (+3) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal, Druidic
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Heian Firahel, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a simple tan robe with brown stripes complete with hood. His silver hair is cut short with large spiked bangs in the front. This gray eyed southerner is not easily forgotten.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He misses his home and complains about the freezing weather, even in summer.
History: The child of a Map Maker, who enjoyed hunting, Heian was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Sabotage a competitor; and expand his business
Flaws: Shy. Bonds: Poor, Immigrant, Nature, Job. Occupation: Priest
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
Baern Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man has a large brown mantle and cape that has been intricately interwoven into his yellow robe and is in decent physical shape. He wears his brown hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born to loving parents in a slum to the west. Cursed with vampirism at a very young age, Baern has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to have a good time and be beloved; and he wants to get laid
Ideals: Opinionated, Optimist. Flaws: Insane, Disease. Bonds: Poor. Occupation: Miner
Voice: Strong lisp
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 9)
Armor Class 12
Hit Points 88 (9d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 1600 gp. Star ruby (1000 gp). Azurite (15 gp). Iolite (40 gp). Golden yellow topaz (400 gp). Azurite (15 gp). Iolite (40 gp).
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