Elizabeth Pickering, Female Human [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears rags and sports a simple walking cane. Her skin is also unnaturally pale. She has moderate length chestnut hair. This gray eyed northerner is not easily forgotten.
Personality: Elizabeth wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... Around other people she will do her best to conceal her emotions and appear jolly.
History: She got into the Guard business at a young age. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She tends to her Guard job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor; and to be a merchant again
Ideals: Disciplined. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Job. Occupation: Guard
Voice: Speaks in third person
Attributes [hide]
Medium (4'7") Human, Chaotic Neutral (CR 7)
Armor Class 8
Hit Points 31 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
Possessions: 900 gp. Jet (100 gp). Blue star sapphire (500 gp). Black star sapphire (500 gp).
Zephan Wit, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing colorful clothing, dressed as a Dyer. He has moderate length silver hair. His eyes are likewise white.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a small toy that he constantly fidgets with.
History: He was born the only child of a wealthy merchant. A few years later when the north was not economically sound they moved to his current location. He now spends his time doing works of charity.
Motivation: To settle down with his crush; and retire the richest man in the west
Ideals: Philantrophist, Entrepeneur. Flaws: Addict. Bonds: Immigrant, Has a crush. Occupation: Dyer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Orc
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 400 sp. Smoky quartz (40 gp).
Ulblyn Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he typically wears white cloth garments or leather armor. His black hair is still thick. His eyes are amber.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born at the edge of vast desert. His mother took him hunting and taught him how to get in the mind of other creatures. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Persistence. Flaws: Forgetful, Secretive. Bonds: Nature, Debt. Occupation: Slave Trader
Voice: pre-pubescent
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 133 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 18 (+4) | 10 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +9
Possessions: 6000 gp. Old masterpiece painting (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp).
Arumawann Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He typically wears tan cloth garments or leather armor. His auburn hair is braided into rings. He has brown eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Philantrophist, Professionalism. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Farmer
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 70 pp. 1 Minor magic item.
Gale Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman wears suspenders and brown workpants. Her shirt is grey, and she wears a heavy brown leather apron most of the time and is in decent physical shape. Her lavender fur is matted, messy, and big. She wears large thick round spectacles.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with vampirism at a very young age, Gale has worked very hard to control her curse. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Flaws: Ugly, Secretive, Fearful, Disease, Insomniac. Occupation: Barkeep
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Shivering Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is physically well-built. His brown fur has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He can speak with the recently deceased. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Spice Merchant and found it very stressful. He used his abilities to travel the world and help people.
Motivation: To reunite with his absent mother; and wants to open a new tavern
Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Job, Poor, Family. Occupation: Spice Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 800 sp. 2 Antitoxin.
Aelar Jenkins, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow armored body suit, with a simple tan line shooting up and back down. His long black hair reaches down to his waist. He wears a mask on his face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He comes from a rich northern family. Aelar was born on a far northern desert where he grew up under the tutelage of his mother, an expert Merchant. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He is greedy; and a need for knowledge about a nearby landmark
Flaws: Secretive. Bonds: Adventurer, Rich, Immigrant. Occupation: Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Giant, Gnome, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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