Oppleby Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Navigator arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Athletic, Impeccable, Extrovert. Flaws: Ugly. Bonds: Rich. Occupation: Navigator
Voice: Smooth and feminine
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 18 (+4) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Heather Murphy, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a fine chain shirt which she covers with yellow colored cloaks and clothing. Her golden hair is cut short with large spiked bangs in the front. She wears an eyepatch.
Personality: Heather hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: She is a Lamia in disguise. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She now travels the world, in search of power and loot.
Motivation: To reunite with her old friends; and wants to work out more often
Ideals: Artistic, Athletic. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Slave Trader
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 2000 cp.
Ella Selevarun, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 5'8" and is wearing a long, yellow cloak. Her right hand appears badly burned and disfigured. Her brown hair is smooth and relatively long. She tend to wears goggles to shield her eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She always tries to repair and not replace. It was this mentality that drove her into the Knight business.
History: She got into the Knight business at a young age. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She became a Knight soon after.
Motivation: Wants to raise her children well; and she'd like to take her coworkers down a peg
Ideals: Persistence. Flaws: Disease. Bonds: Job, Debt, Family. Occupation: Knight
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 6 (-2) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Undercommon, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. Carnelian (30 gp). Rock crystal (30 gp).
Rael Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tan costume with the symbols of the sun god on his torso. With a patchy red beard and wild red hair. His face is covered beneath a completely black helmet.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is greedy; and wishes to resurrect an old love
Ideals: Persistence. Flaws: Disease. Bonds: In love, Rich. Occupation: Junk Dealer
Voice: Italian accent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Infernal, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1100 sp. Red spinel (80 gp). Azurite (9 gp). Smoky quartz (20 gp). 1 Antitoxin. 3 Acid flasks. 1 Antitoxin.
Rosalind Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing colorful clothing, dressed as a Assassin. She has slicked back golden hair. Her face is covered beneath a completely black helmet.
Personality: She loves telling others what to do and how they should feel about things. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She helped her mother out around the business and became quite the natural. She became a Assassin soon after.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Opinionated, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Assassin
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp. Chrysoprase (20 gp). Alexandrite (700 gp). Rhodochrosite (11 gp). Chrysoprase (20 gp).
Beast Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is dressed in an above average manner. She keeps her long black fur kept up in a rat tail. She has a dull look in her hazel eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Beast was born the youngest of three triplets. When money was particularly tight she was walking through alleys when she overheard a Spice Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to raise her children well.
Flaws: Shy. Bonds: Attractive, Enemies, Family, Poor. Occupation: Spice Merchant
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kite In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears a pastel shirt with thin brown vertical stripes and green pants. Her whole body is exceptionally muscular. Her cinnamon fur has been sun bleached extensively. Her eyes are blue.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She moved out north to avoid the crime she committed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Seeks redemption.
Ideals: Justice. Bonds: Immigrant, Criminal record, Slave. Occupation: Sellsword
Voice: Creaky witch voice
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 8 (-1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Terran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 500 sp.
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