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Anverth Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and red, and wears rings and necklaces with large, colorful gems. He is physically well-built. His moppish black hair is in a traditional bowl cut. He has several tiny amber earrings on each ear.

Personality: He is mildly Gnome supremacist, though he does not identify as such. Animals are drawn to him, and he is able to talk to them.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Anverth's homeland. Anverth decided to take the middle way and become a bodyguard. He has built up a small fortune and can afford his own way.

Motivation: He has passion for adventuring and risk; and money/treasure

Ideals: Gifted, Fighting. Flaws: Racist. Bonds: Rich, Immigrant, Adventurer. Occupation: Miller

Voice: Irish accent

Attributes [hide]

Anverth Boondiggles, Male Gnome Warrior 12
Small (3'7") Gnome, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 99 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 16 (+3)11 (+0)
Skills Insight +7, Medicine +7
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0

Possessions: 200 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she tends to wear a brown poncho over her likewise colored trousers and shirt. Her long beige fur is drawn into a two foot long braid. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She cannot resist a sob story and will often dote over anyone who has one.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Right-Handed and her spouse have recently divorced.

Motivation: To end her boredom; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor. Occupation: Seamstress

Voice: Boston accent

Attributes [hide]

Right-Handed Thunder, Female Tabaxi Ranger 1
Medium (5'8") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 8 (-1)9 (-1) 10 (+0)12 (+1)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 160 gp. Lapis lazuli (4 gp).


Social Check DCs


Bathin Victory, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses like a well dressed Healer does. His brown hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the east to a Healer, Bathin learned a great deal about his mother's area of expertise. His psionic abilities were realized during a raid on his village. He's also a talented Sailor, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and to be a sailor again

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, In love. Occupation: Healer

Voice: Italian accent

Attributes [hide]

Bathin Victory, Male Tiefling Monk 11
Medium (5'1") Tiefling, Chaotic Good (CR 11)
Armor Class 12
Hit Points 34 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)12 (+1) 17 (+3)16 (+3)
Skills Insight +7, Medicine +7
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 12000 sp. Golden yellow topaz (1100 gp). Freshwater pearl (8 gp). Aquamarine (1100 gp). Amber (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mardnab Murnig, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is short and white. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Mardnab was born with her mother's beautiful face. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mardnab fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets; and she is greedy

Ideals: Fighting, Athletic. Bonds: Attractive, Guardian, Rich. Occupation: Bounty Hunter

Voice: Mousy voice

Attributes [hide]

Mardnab Murnig, Female Gnome Warrior 3
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)5 (-3) 18 (+4)17 (+3)
Skills Arcana -1, Perception +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. Fire opal (700 gp). Iolite (40 gp). White opal (700 gp).


Social Check DCs


Arara Ofandrus, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears violet trousers with green and white striped suspenders. She wears various colorful collared shirts. Her red hair is smooth and relatively long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. She does not believe in violence as a means to an end. She is a dedicated Jeweler but believes her peers are too gung-ho.

History: Born to a Stylist, her father struggled to pay the bills. Because her father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her mother from journeying north to reunite her family. She moves from town to town, unable to find a place to settle.

Motivation: Many brigands want her driven away; and a deep hatred of brigands

Ideals: Justice, Pacifist. Bonds: Poor, Immigrant, Enemies. Occupation: Jeweler

Voice: Shortens vowels

Attributes [hide]

Arara Ofandrus, Female Half-Elf Expert 5
Medium (5'6") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)15 (+2) 17 (+3)11 (+0)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Infernal, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp. Jet (70 gp). Malachite (4 gp). Freshwater pearl (4 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Quespa Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears long strands of opal and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears a wide-brimmed hat to cover her moderate length black crest. She tend to wears goggles to shield her eyes.

Personality: She can speak with the recently deceased. She is an amazing painter.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother had invested heavily in several trade routes and wanted her to inherit them. By chance she met her brother recently and the two have been together since.

Motivation: Marry her brother to traveling adventurers.

Ideals: Gifted. Bonds: Rich, Immigrant, Slave, Family. Occupation: Servant

Voice: Indian accent

Attributes [hide]

Quespa Umbyrphrael, Female Dragonborn Warlock 3
Medium (6'4") Dragonborn, Neutral Evil (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)16 (+3) 5 (-3)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 7
Languages Common, Draconic, Dwarven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 100 gp.


Social Check DCs


Eida Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She has a tattooed face.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Eida was born in the north. At a young age she loved to build and create. She moved from fad to fad and when she turned 15 she discovered music. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To protect her home; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Passionate, Persistence, Artistic. Bonds: Immigrant. Occupation: Sellsword

Voice: Indian accent

Attributes [hide]

Eida Jamjar, Female Halfling Adept 14
Small (3'0") Halfling, Lawful Evil (CR 14)
Armor Class 13
Hit Points 47 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)9 (-1) 7 (-2)12 (+1)
Skills History +4, Sleight of Hand +7
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1200 pp. Gold dragon comb with red garnet eye (1400 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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