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NPC Generator

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Advanced [show]


Ermina Budd, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She prefers to wear flannel. Her long black hair is drawn into a two foot long braid. This blue eyed northerner is not easily forgotten.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She enjoys reading and quiet.

History: Born in the north to a Butcher, Ermina learned a great deal about her mother's area of expertise. Her mother took her hunting and taught her how to get in the mind of other creatures. She has worked as a Butcher like her mother before her.

Motivation: Expand her business.

Ideals: Athletic, Logical. Flaws: Mundane. Bonds: Job, Nature. Occupation: Butcher

Voice: growls and snarls, animalistic

Attributes [hide]

Ermina Budd, Female Human Paladin 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)16 (+3) 10 (+0)18 (+4)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. 1 Half-Plate. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Five Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'9". He wears a pastel shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His fur is white, silky, and of moderate length. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Five was raised in a hard working conservative environment. A gifted student he started as a Herbalist, but he got bored and became a Marshal. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and doesn't want to be a marshal and was forced into it by his family

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

Five Of Storm, Male Tabaxi Commoner 9
Medium (6'9") Tabaxi, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 53 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 16 (+3)9 (-1) 10 (+0)9 (-1)
Skills Arcana +2, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Sammal Rise, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man wears silk and lounges about seductively. His clothes are grease stained in places. He has styled his silver hair well, parting it to the right. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Sammal embodies much of what other species detest in the Tieflings. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Sammal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Sammal was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Sammal's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and a deep hatred of gnolls

Flaws: Addict, Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Animal Trainer

Voice: Complex vocabulary, royal

Attributes [hide]

Sammal Rise, Male Tiefling Wizard 2
Medium (5'4") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)17 (+3) 13 (+1)18 (+4)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 11
Languages Common, Undercommon, Aquan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 290 gp. 1 Tanglefoot bags.


Social Check DCs


Zedaar Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy rusty crest. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. His rusty crest is heavily combed to the right. His fierce red eyes like to dwell on things.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He doesn't get along with people that don't share his tastes; and to share knowledge with the world

Ideals: Justice, Logical. Flaws: Ugly, Antagonistic. Occupation: Shipwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Zedaar Turnuroth, Male Dragonborn Fighter 3
Medium (6'3") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 8 (-1)13 (+1)
Skills Animal Handling +1, History +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Sethrekar Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. He wears his rusty crest down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs; and regain custody of his son

Flaws: Antagonistic. Bonds: Rich, Family, Religious, Enemies. Occupation: Cook

Voice: Speaks with squeezed throat

Attributes [hide]

Sethrekar Ophinshtalajiir, Male Dragonborn Warlock 19
Medium (6'2") Dragonborn, Chaotic Good (CR 19)
Armor Class 11
Hit Points 103 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)12 (+1) 8 (-1)17 (+3)
Skills Deception +9, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +9 / 5d8+3, Ranged +7 / 5d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444

Possessions: 6000 gp. Gold dragon comb with red garnet eye (1700 gp). Jeweled electrum ring (7000 gp). Cloth of gold vestments (120 gp). Gold and topaz bottle stopper cork (1700 gp). Silver chalice with lapis lazuli gems (120 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Sapphire pendant on gold chain (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Jeweled electrum ring (7000 gp). A delicate silver chain set with a tourmaline (60 gp). 1 Medium magic item.


Social Check DCs


Trey Astley, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, brown, dusty cloak. He is muscular with a powerful set of arms. His blonde hair is braided into rings. His eyes, though not visible through his cowl, are amber.

Personality: He is extraordinarily eccentric. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Trey was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Insane. Bonds: Criminal record, Attractive, Job. Occupation: Sculptor

Voice: Speaks like tongue is numb

Attributes [hide]

Trey Astley, Male Human Warrior 11
Medium (5'1") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 74 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Sleight of Hand +7, Survival +6
Senses Passive Perception 12
Languages Common, Celestial, Elven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norkruuth Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his green boots flare out at the collars. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his rusty crest up. He has a dull look in his red eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy and tries to find solutions quickly.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Norkruuth was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Lazy. Bonds: Attractive, Military. Occupation: Sage

Voice: Tuts and clicks tongue

Attributes [hide]

Norkruuth Jerynomonis, Male Dragonborn Warrior 1
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp.


Social Check DCs

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