Snagog Compton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a tight white one piece outfit complete with pants, hood, and a cape. His red hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born several months after his father was called into army service. His father was a mechanic, and taught him how to fix just about anything. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their daughter. He worked as a Stableman, and he later adopted a second daughter.
Motivation: Doesn't want to be a Stableman and was forced into it by his family; and regain custody of his daughter
Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Family, Military. Occupation: Stableman
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 61 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 3d4+5, Ranged +3 / 3d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1200 gp. Jeweled electrum ring (4000 gp). Jeweled gold crown (4000 gp). Silver comb with moonstones (1000 gp).
Ella Garrick, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her tan boots flare out at the collars, and carries nunchakus. She wears a colorful flower in her silver hair. She wears a mask on her face.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born to a Fisher, her mother struggled to pay the bills. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Bonds: Attractive, Enemies, Poor, Immigrant. Occupation: Cook
Voice: Soft and mumbly
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
Possessions: 6000 cp. Deep green spinel (100 gp). 1 Breastplate.
Nalral Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear flannel. His hair is chestnut, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.
Personality: Abrasive and pushy, he has a hard time making friends. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His father raised him in a mountain cabin. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Butcher
Voice: Creaky witch voice
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Mijira Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'7". She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and her gloved hand is found clutching a rapier. Her rusty crest is greasy and uncared for. She has a tattooed face.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Rich, Religious. Occupation: Roofer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 9)
Armor Class 8
Hit Points 32 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 9 (-1) | 18 (+4) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Ignan, Infernal, Celestial, Gnome
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +1
Possessions: 1700 gp. Deep blue spinel (1600 gp). Aquamarine (1600 gp). Emerald (1400 gp). Jade (80 gp). Hematite (8 gp).
Drogo Darby, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a well pressed and immaculate suit (or dress). He has a silver handlebar mustache and slicked back silver hair. His blue eyes are passionate and lively.
Personality: He snorts whenever he laughs or is feeling confident. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Gifted. Flaws: Shy, Greedy. Bonds: Adventurer. Occupation: Body Guard
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Gnome, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
Possessions: 150 gp.
Theodoric Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'9". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a shortspear. His long golden hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: Overbrimming with self-confidence, Theodoric isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He enjoys reading and quiet.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Theodoric took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Logical. Bonds: Military, Nature. Occupation: Marshal
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 12)
Armor Class 6
Hit Points 29 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 3 (-4) | 10 (+0) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +6 / 3d10+2, Ranged +0 / 3d10-4, Grapple +2
Possessions: 3000 gp. Fire opal pendant on a fine gold chain (1500 gp). Gold music box (2000 gp). Sapphire pendant on gold chain (1500 gp). A necklace of small pink pearls (2000 gp).
Seven Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a fancy pastel suit. Beneath his clothing is a huge mess of scar tissue. He has styled his cinnamon fur well, parting it to the left. He tend to wears goggles to shield his eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Marry his brother to traveling adventurers.
Ideals: Philantrophist, Extrovert, Gifted. Bonds: Attractive, Slave, Family. Occupation: Shipwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 16)
Armor Class 13
Hit Points 80 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 15 (+2) | 5 (-3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 gp.
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Their contribution stands as a beacon of hope for all adventurers!