Ivellios Conway, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. His silver hair is heavily combed to the right. His eyes are green and he is always smoking a pipe.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His mother raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Ivellios and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to end his boredom
Ideals: Athletic. Flaws: Selfish, Antagonistic. Bonds: Poor, Mentor, Nature. Occupation: Courier
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 500 gp.
Rael Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He likes to wear ponchos typically of a light blue in addition to tight pants. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born the only child of a wealthy merchant. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Rael grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rael. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To reunite with his old friends; and he feels threatened by others
Ideals: Disciplined, Entrepeneur. Flaws: Fearful. Bonds: Criminal record, Adventurer. Occupation: Blacksmith
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 54 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Elven, Goblin, Orc
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: Old masterpiece painting (900 gp). Large well-done wool tapestry (500 gp). Solid gold idol (400 gp). Gold dragon comb with red garnet eye (1700 gp). 1 Minor magic item. 1 Minor magic item.
Anne Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a white and brown handkerchief worn on her right side. She has a moderate pudge and is not very fit. She has styled her blonde hair well, parting it to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is a logical person and will generally grow upset if things defy logic and science.
History: Anne was born in the east. At a young age she loved to build and create. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: She would like to get married and retire; and she's attracted to the pc
Ideals: Logical, Persistence. Bonds: Attractive, Rich, Has a crush. Occupation: Junk Dealer
Voice: Italian accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Masterwork Uncommon Weapon.
Korfel Hanali, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear flannel. His auburn hair is knotted and matted. His violet eyes have a joyful gleam in them most of the time.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Korfel is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Korfel lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Masseuse, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To unite with his sister; and doesn't want to be a ruler and was forced into it by his family
Ideals: Persistence. Flaws: Mundane. Bonds: Family. Occupation: Ruler
Voice: German accent
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 10 (+0) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
Possessions: 8000 sp.
Gilkass Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a simple burlap shirt and baggy pants. She conceals her morningstar with her veritable burlap sack of a shirt. Her blue crest is lengthy. Her otherwise smooth face is marked with small tiny scars.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She cannot resist a sob story and will often dote over anyone who has one.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father had invested heavily in several trade routes and wanted her to inherit them. She has achieved small success as a Miner.
Motivation: To reunite with her old friends; and balancing her hectic life and new miner responsibilities is difficult
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Miner
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 5)
Armor Class 9
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll, Aquan, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 400 gp.
Olunt Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears tattered old clothes. His silver hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Olunt was born the youngest of three triplets. His first spouse was a Architect, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He's attracted to the PC; and marry his sister to traveling adventurers
Flaws: Ugly. Bonds: Poor, Guardian, Has a crush, Family. Occupation: Weaver
Voice: Scratchy, weak
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 26 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 20 (+5) | 12 (+1) | 5 (-3) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 270 gp. 1 Masterwork Common Ranged Weapon.
Skirt Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and a wedding ring on his left hand. He sports a flattop fur cut. His amber eyes peer out from beneath his top pastel hat.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with a lost civilization.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Logical. Flaws: Greedy, Insane. Bonds: In love, Adventurer. Occupation: Farmer
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
