Emerald Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 4'7" and is a bit bulky. She is very muscular particularly in the legs. She wears a brown tunic with white highlights, and long yellow pants that bunch up around her shoes. She sports a flattop fur cut. This hazel eyed westerner is not easily forgotten.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is frequently practicing swordplay.
History: The child of a Fisher, who enjoyed hunting, Emerald was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She feels the way she acts is they only way to get by in the world; and she'd like to take her coworkers down a peg
Ideals: Impeccable. Bonds: Job, Military, Nature, Adventurer. Occupation: Spice Merchant
Voice: Old thin voice
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Good (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Infernal, Celestial
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 800 gp. Black pearl (500 gp). Sard (80 gp). Star rose quartz (80 gp).
Tervaround Reese, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears skinny pants and wears a tan and black robe with the hood down. She has slicked back black hair. She has gleaming, smiling green eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a font of random trivia from the lore and stories she has discovered
History: She was always a brilliant, if unscrupulous mind. Her mother had invested heavily in several trade routes and wanted her to inherit them. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She uses money and sex appeal to get what she needs; and she is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Mundane, Insane. Bonds: Rich, Attractive. Occupation: Architect
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 51 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Undercommon, Giant, Dwarven, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Golden yellow topaz (1000 gp). Rhodochrosite (14 gp). 1 Minor magic item.
Mozikth Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man wears a black armored body suit, with a simple red line shooting up and back down. He wears his scarlet crest up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A skeptical and narcissistic man, Mozikth's first love is himself. His second love is also himself. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Druid school at a young age so that he could practice his divine talents. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Persistence, Gifted. Bonds: Immigrant. Occupation: Navigator
Voice: Whispers
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Jade (50 gp). Malachite (15 gp). Zircon (30 gp).
Lagazi Harrington, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black costume with the symbols of the four houses of cards on her torso, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'0" when asserting herself. She has done her best to style her chestnut hair to look like a famous performer. Her eyes are a pleasant hazel.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: The child of northern immigrants she idolized her father. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Wants to work out more often; and meet up once more with her childhood friend
Ideals: Philantrophist, Athletic. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Laborer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Felosial Ariessus, Female Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears silk and lounges about seductively. Her chestnut hair is braided into rings. Her face is covered beneath a completely black helmet.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Felosial was born with her mother's beautiful face. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Felosial grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Felosial. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Joker. Bonds: Attractive. Occupation: Bather
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +1 / 2d8-2, Ranged +7 / 2d8+4, Grapple +4
Possessions: 6000 sp.
Bella Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears many layers of old clothing at all times, and is pretty ugly. Her blonde hair is smooth and relatively long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: A deeply religious woman she believes everything happens for a reason. She is able to make almost anything out of random pieces of junk.
History: Bella was born in the south. At a young age she loved to build and create. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Wants to raise her children well; and she is compelled to act according to her religious beliefs
Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Poor, Religious, Family. Occupation: Sculptor
Voice: Spits and sputters
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp.
Lilli Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a simple burlap shirt and baggy pants. She conceals her ceremonial dagger with her veritable burlap sack of a shirt. She is muscular with a powerful set of arms. She has styled her silver hair well, parting it to the right. Her otherwise smooth face is marked with small tiny scars.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her job bores her to no end. She has decided to make it more interesting.
History: She was born on a small isolated farm. Cursed with vampirism at a very young age, Lilli has worked very hard to control her curse. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has passion for adventuring and risk; and she has comitted a past crime that haunts her to this day
Flaws: Disease. Bonds: Guardian, Adventurer, Criminal record, Nature. Occupation: Banker
Voice: Gruff and masculine
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 100 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
