Ahlyssa Gracey, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She prefers to wear flannel. Her hair is blonde and very short. Her eyes are likewise amber.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She plays an instrument quite well.
History: She was born into a rich family. She moved from fad to fad and when she turned 15 she discovered painting. Recently she has begun working with bootleggers and crooks.
Motivation: Wants to have a good time and be beloved; and she has comitted a past crime that haunts her to this day
Ideals: Passionate, Artistic, Optimist. Bonds: Rich, Criminal record. Occupation: Animal Trainer
Voice: Low and grunting
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 8
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
Possessions: 400 gp.
Fenriz Bliss, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is typically in his Interpreter uniform. His blue hair is kept up in a ponytail inside a top hat. He has a dull look in his silver eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Interpreter for the past few years.
Motivation: He has money and likes to spend it; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Shy, Disease. Bonds: Job, Rich. Occupation: Interpreter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Infernal, Aquan, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 1 Healer’s kit.
Suhnae Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has relatively dark skin and is very physically imposing due to his abundance of muscles. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has violet eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends.
Ideals: Joker, Philantrophist, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Body Guard
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 7)
Armor Class 13
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Draconic, Infernal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 700 gp.
Artin Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She has a large brown mantle and cape that has been intricately interwoven into her blue robe. Her head has been shaved. She has blue eyes.
Personality: Artin speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She moves from town to town, unable to find a place to settle.
Motivation: Her religion dominates her actions; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Bowyer
Voice: Spanish accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 24 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Dwarven, Auran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 400 gp. 3 Holy water. 3 Holy water. 3 Thunderstones. 1 Antitoxin.
Windy On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she wears a robe, a symbol of death around her neck, and a sai on her belt. She has no fur. Her eyes, though not visible through her cowl, are copper.
Personality: Windy speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is skeptical of what others tell her and is slow to trust.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Windy fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for her; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Merchant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 45 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 10 (+0) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 4000 gp. Red-brown spinel (90 gp). Red garnet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anverth Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a long white beard with little hanging trinkets. He wears an eyepatch.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help; and a need for knowledge about a nearby landmark
Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, Military, Adventurer. Occupation: Healer
Voice: Booming voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 26000 cp. 1 Half-Plate. 1 Darkwood Buckler.
Lerissa Pain, Female Tiefling [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, she is an attractive figure. She wears a black vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her black boots flare out at the collars. Her dark red hair has been sun bleached extensively. Her white eyes are slightly larger than normal.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Lerissa lived on a farm with her mother, near the main road leading to a nearby town. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has been saving her money to try and buy her brother's freedom.
Motivation: She is unsatisfied with her job; and doesn't want to be a spice merchant and was forced into it by her family
Flaws: Mundane, Impulsive. Bonds: Attractive, Family, Job. Occupation: Spice Merchant
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 1 Bullseye lantern.
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