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NPC Generator

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Advanced [show]


Dayereth Othronus, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears light armors faded through time and improper care. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: Always inclined to offer people food he seems plenty friendly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the south, but his parents moved at a very young age to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it; and retire the richest man in the south

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Masseuse

Voice: Laughs frequently while speaking

Attributes [hide]

Dayereth Othronus, Male Elf Rogue 4
Medium (5'0") Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)17 (+3) 9 (-1)11 (+0)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Undercommon, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 28000 cp. 1 Chain shirt.


Social Check DCs


Tarhun Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a clover on it. His green crest is long and unkept. His face is scarred and worn.

Personality: He is overprotective of those who hire his services. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tarhun took refuge in the large cave and found the beat up trident and armor he uses now. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Guardian, Nature. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

Tarhun Grrrmmballhyst, Male Dragonborn Cleric 11
Medium (6'6") Dragonborn, Neutral Good (CR 11)
Armor Class 10
Hit Points 78 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)16 (+3) 16 (+3)8 (-1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 13
Languages Common, Undercommon, Draconic, Goblin
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544321

Possessions: 40 pp. Silver comb with moonstones (300 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (700 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mella Netyoive, Female Elf [Permalink]

Personal [hide]

Description: This dark-skinned female dresses in tan turtlenecks beneath a blue coat with pastel slacks. She is tall, broad shouldered and powerfully built. Her blonde hair is singed and shortened. Her thin eyebrows rest above her beady brown eyes.

Personality: Mella speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She also has developed a complete distrust of the Marshal profession.

History: Born to a pair of adventurers, Mella grew up listening to her mother's many stories. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Job, Adventurer. Occupation: Servant

Voice: Speaks through clenched teeth

Attributes [hide]

Mella Netyoive, Female Elf Ranger 2
Medium (4'8") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)11 (+0) 11 (+0)11 (+0)
Skills Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 900 sp. 1 Half-Plate.


Social Check DCs


Buvvie Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She is generally well dressed albeit a few years behind the times. Her whole body is exceptionally muscular. She has blonde hair. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: Abrasive and pushy, she has a hard time making friends. She always tries to repair and not replace. It was this mentality that drove her into the Carter business.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She went to a religious school and was inspired by the priests there in charitable deeds. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Religious. Occupation: Carter

Voice: Timid voice

Attributes [hide]

Buvvie Umbodoben, Female Gnome Paladin 4
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)11 (+0) 12 (+1)9 (-1)
Skills Performance +1, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 32000 sp. Star rose quartz (50 gp). Pink pearl (150 gp). 1 Minor magic item.


Social Check DCs


Heather Withrethin, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a yellow coat over a brown low-cut shirt, and a deerstalker hat upon her head. Her chestnut hair is wavy and long. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is very quiet and rarely speaks above a whisper. She is used to getting what she wants. In part because she is a meticulous planner.

History: The child of a Marshal, who enjoyed hunting, Heather was taken on many hunting expeditions. Heather liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She got away from her former life and has fallen to alcoholism.

Motivation: A rival would like her out of the picture; and wants to work out more often

Ideals: Athletic, Professionalism. Flaws: Addict, Shy. Bonds: Nature. Occupation: Gardener

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Heather Withrethin, Female Half-Elf Bard 5
Medium (4'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 8 (-1)8 (-1)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 200 gp.


Social Check DCs


Korfel Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a fine chain shirt which he covers with violet colored cloaks and clothing. His black hair is unkempt and raggedy. His hazel unseeing eyes seem to look past you.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with his god.

History: Korfel lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Carpenter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and his relatives are trying to arrange a marriage

Flaws: Ugly, Disease. Bonds: Poor, Religious, Family. Occupation: Layabout

Voice: Sore throat, cough

Attributes [hide]

Korfel Nailo, Male Half-Elf Warrior 1
Medium (5'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 70 gp. Tourmaline (110 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Oskar Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is wearing the road beaten gear of a warrior. His skin is also unnaturally pale. His auburn hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From there he went from mercenary job to mercenary job. During his travels, Oskar and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Oskar discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Oskar fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Fighting, Disciplined. Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer. Occupation: Brewer

Voice: Sighs a lot, exhausted

Attributes [hide]

Oskar Brawnanvil, Male Dwarf Adept 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)12 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 230 gp.


Social Check DCs

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