Ogthrak Birkenhead, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has moderate length white hair. His eyes are likewise green. His teeth are white and perfect.
Personality: He is calm most of the time but flees social interaction. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He comes from a rich northern family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions.
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Attractive, Religious. Occupation: Barber
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 4)
Armor Class 13
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 6 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Jabbie Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is wearing colorful clothing, dressed as a Fletcher. His auburn hair is cut jaggedly and amateurishly. His eyes are likewise gray.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is harsh and unforgiving.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Jabbie abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane, Antagonistic. Bonds: Job, Military, Adventurer. Occupation: Fletcher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 15 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Cairn Cheer, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. He has done his best to style his white hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Cairn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his father was called into army service. He helped his father out around the business and became quite the natural. He has been saving his money to try and buy his sister's freedom.
Motivation: To unite with his sister; and to be a farmer again
Flaws: Antagonistic. Bonds: Military, Job, Family. Occupation: Brewer
Voice: Timid voice
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 140 gp. 1 Good lock.
Radomir Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many black ritualistic tattoos. He wears a fancy red suit. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.
Personality: He never swears and excessively uses polite adverbs when speaking. Radomir is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Roofer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Bonds: Attractive, Family, Rich, In love. Occupation: Baker
Voice: Boston accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 7000 sp. Blue quartz (16 gp).
Margery Enfield, Female Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she wears a simple grey robe with brown stripes complete with hood. She has moderate length brown hair. She has several tiny opal earrings on each ear.
Personality: She is almost excessively polite to everyone, even when angry. She never wears the same outfit twice, unless she absolutely has to.
History: She is the product a well kept family trust fund and as such has never really known need. In her 14th year, her parents were killed by a orcs raid, leaving Margery alone in the world. After a stint in an orphanage, she was adopted. She inherited the family business which she has now maintained for 7 years.
Motivation: To be a Farmer again; and many orcs want her driven away
Ideals: Artistic. Flaws: Shy. Bonds: Rich, Enemies, Job. Occupation: Locksmith
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: Just what you see.
Ombul Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear ponchos typically of a light white in addition to tight pants. His red hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady gray eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is lazy, self-centered, vain, and jealous.
History: He was born on a small isolated farm. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now spends his time doing works of charity.
Motivation: Nothing but the best is good enough for him.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Selfish. Bonds: Immigrant, Nature. Occupation: Body Guard
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 25000 cp. Amber (120 gp). Citrine (30 gp). 1 Magnifying glass. 1 Good lock.
Griselda Badger, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. She keeps her white hair in a pixie cut. Her fierce green eyes like to dwell on things.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a bit of a xeno-phobe, disliking non-Humans.
History: Griselda was born with her mother's beautiful face. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark
Flaws: Depressed, Racist. Bonds: Attractive, In love, Adventurer. Occupation: Healer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Darkwood Buckler.
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