Modean Entropy, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a green vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his green boots flare out at the collars. His silver hair is knotted and matted. His eyes are likewise silver. His teeth are yellowed and unaligned.
Personality: Stoic and calm, he prefers to meditate than take action. He enjoys reading and quiet.
History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Gardener
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 15)
Armor Class 10
Hit Points 43 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Sapphire pendant on gold chain (2500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Jeweled gold crown (3000 gp). A roughly beaten golden orb (70 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Black velvet mask with numerous citrines (70 gp). 1 Medium magic item.
Adran Amastacia, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. His moppish silver hair is in a traditional bowl cut. His eyes are likewise blue.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Adran was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. His parents enrolled him in a Warrior school at a young age so that he could practice his necromantic talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Opinionated, Gifted. Bonds: Attractive, Adventurer, Poor. Occupation: Crown-heir
Voice: French accent
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Halfling, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 3000 cp.
Nala Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her hammer with her veritable burlap sack of a shirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has wavy bronze crest. Her eyes are likewise gold.
Personality: She speaks before she thinks and is too direct. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Nala was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now spends her time doing works of charity.
Motivation: Expand her business.
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Animal Trainer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 2000 sp. Coral (120 gp). Hematite (7 gp).
Eberdeb Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a moderate pudge and is not very fit. With bright silver hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A powerful necromancer made him what he is. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has worked as a Farmer like his father before him.
Motivation: Further expansion of business; and sabotage a competitor
Flaws: Ugly, Insane, Shy. Bonds: Job, Mentor. Occupation: Farmer
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 17 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Terran, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 37000 sp. 1 Minor magic item.
Tree In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown vest and prefers red and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His fur is lavender and very short. His blue eyes are slightly larger than normal.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Gifted from a young age, Tree studied abroad. Through the years after Tree was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Tree's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To settle down with his crush; and wants his loneliness to end
Ideals: Gifted. Flaws: Ugly, Shy, Antagonistic. Bonds: Has a crush. Occupation: Body Guard
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 cp.
Sethrekar Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears green painted combat armor at almost all times. He wears a top hat to cover his moderate length silver crest. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken as a slave by a traveling circus and forced to perform Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their son. He worked as a Adventurer, and he later adopted a second son.
Motivation: Wants to work out more often; and find a way to reverse the transformation of his sister
Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Slave. Occupation: Adventurer
Voice: French accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 6 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
Possessions: Just what you see.
Raymond Dudley, Male Human [Permalink]
Personal [hide]
Description: This man tends to wear a large brown jacket. He is muscular with a powerful set of arms. His silver hair is cut short with large spiked bangs in the front. He has hazel eyes and a brown hat with a grey feather.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Body Guard arts, while his father instructed him in etiquette, music and courtly manner. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is greedy; and obtaining odd cultural half-orc artifacts is his passion
Flaws: Antagonistic. Bonds: Adventurer, Rich, Religious. Occupation: Body Guard
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 10 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Infernal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +5
Possessions: 120 pp. Golden yellow topaz (1100 gp). Hematite (12 gp). Chalcedony (70 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
