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NPC Generator

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Advanced [show]


Hugolina Mitchell, Female Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this northern woman wears a lot of dark rich colors, with gold accents. Her red hair is cut short with large spiked bangs in the front. Her fierce hazel eyes like to dwell on things.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She feeds upon the attention of others.

History: She was born several months after her father was called into army service. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army; and she feels kind of lost in life

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Military, Nature. Occupation: Weaver

Voice: Smooth and feminine

Attributes [hide]

Hugolina Mitchell, Female Human Rogue 2
Medium (5'6") Human, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)9 (-1) 15 (+2)15 (+2)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 320 gp. Lapis lazuli (14 gp). Violet garnet (600 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alice Fahrend, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman very much looks the part of a Assassin and is in decent physical shape. Her blonde hair, when down, is lengthy. Her hazel eyes are slightly larger than normal.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does not believe in violence as a means to an end. She is a dedicated Assassin but believes her peers are too gung-ho.

History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Pacifist. Flaws: Shy. Bonds: Job, Rich, Slave. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Alice Fahrend, Female Half-Elf Aristocrat 5
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)14 (+2) 14 (+2)12 (+1)
Skills Deception +4, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tippletoe Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is renowned for her bright blue dresses and hats. Her long brown hair reaches down to her waist. She has gleaming, smiling hazel eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She believes the world needs to unite to get rid of goblins once and for all.

History: She is the product a well kept family trust fund and as such has never really known need. She married young, but lost her spouse to goblins. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To reunite with her absent mother; and she has money and likes to spend it

Ideals: Opinionated. Flaws: Ugly, Depressed. Bonds: Enemies, Rich, Family. Occupation: Barkeep

Voice: Speaks in third person

Attributes [hide]

Tippletoe Musgraben, Female Gnome Bard 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 5 (-3)11 (+0)
Skills History +3, Performance +2
Senses Passive Perception 7
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 60 gp. Jet (40 gp).


Social Check DCs


Two Llamas In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He wears a robe, a symbol of strength around his neck, and a pickaxe on his belt. His lavender fur is braided into rings. His amber unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Philantrophist. Flaws: Disease. Bonds: Attractive. Occupation: Scribe

Voice: Low rumbling, strings words together

Attributes [hide]

Two Llamas In Woods, Male Tabaxi Bard 5
Medium (5'8") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 19 (+4)11 (+0)
Skills Survival +7
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 400 gp. 1 Chain shirt. 1 Full Plate. 1 Breastplate.


Social Check DCs


Dabbledob Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. His silver hair is cut short. His eyes are violet and catlike.

Personality: He can speak with the recently deceased. He does not believe in violence as a means to an end. He is a dedicated Laborer but believes his peers are too gung-ho.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. After coming to the age of reason, Dabbledob took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To settle down with his crush; and he's repulsed by the pc

Ideals: Gifted, Pacifist. Flaws: Antagonistic. Bonds: Attractive, Nature, Has a crush. Occupation: Laborer

Voice: Tuts and clicks tongue

Attributes [hide]

Dabbledob Fiddlefen, Male Gnome Sorcerer 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 6 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 1 Minor magic item.


Social Check DCs


Uraim Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a blue scarf. His skin is fair and his fingers are delicate and long. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. He also is a firm believer in the manly ideal.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has dedicated himself to building a better world.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Shy, Impulsive. Bonds: Adventurer, Criminal record. Occupation: Bellfounder

Voice: Scratchy, weak

Attributes [hide]

Uraim Rakankrak, Male Dwarf Sorcerer 12
Medium (4'2") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 54 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)10 (+0) 12 (+1)10 (+0)
Skills Athletics +5, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 100 pp. Rhodochrosite (12 gp). Blue quartz (12 gp). Red garnet (140 gp). Lapis lazuli (12 gp). Lapis lazuli (12 gp). White opal (1300 gp). Alexandrite (700 gp). Chalcedony (60 gp). Onyx (60 gp). Black star sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mardred Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her auburn hair is braided into rings. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She never swears and excessively uses polite adverbs when speaking. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born to a Architect, her father struggled to pay the bills. Her father was very strict, and drilled into her lessons on being the perfect lady. She has been saving her money to try and buy her sister's freedom.

Motivation: To reunite with her absent father.

Ideals: Optimist, Impeccable. Bonds: Attractive, Family, Poor. Occupation: Spice Merchant

Voice: Shortens vowels

Attributes [hide]

Mardred Foamtankard, Female Dwarf Rogue 12
Medium (4'0") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 83 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)11 (+0) 13 (+1)9 (-1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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