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NPC Generator

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Advanced [show]


Raam Panic, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a lot of dark rich colors, with gold accents. He keeps his dark red hair in a pixie cut. His eyes are white.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also is a firm believer in the manly ideal.

History: Born in a small village he learned the ways of the warrior from his father. There was a wharf not far from home where he often wandered off to fish. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Nature. Occupation: Herbalist

Voice: Speaks with squeezed throat

Attributes [hide]

Raam Panic, Male Tiefling Rogue 6
Medium (5'5") Tiefling, Lawful Good (CR 6)
Armor Class 8
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)13 (+1) 15 (+2)17 (+3)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0

Possessions: 800 gp.


Social Check DCs


Rosalind Beitz, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears professional attire. Her hair is white and very short. This violet eyed northerner is not easily forgotten.

Personality: She has always had a great fascination with Dwarven culture. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She is a Jackalwere in disguise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and meet up once more with her childhood friend

Flaws: Racist, Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Sculptor

Voice: Scottish accent

Attributes [hide]

Rosalind Beitz, Female Half-Elf Aristocrat 2
Medium (5'7") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 9 (-1)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1 Darkwood Buckler.


Social Check DCs


Gurdis Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She carries with her a set of bastard swords on her belt, each one with a amethyst on the hilt. Her hair is greying and her face has many wrinkles. Her thin eyebrows rest above her beady hazel eyes.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She receives visions of the future at random moments

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Gurdis Steelfist, Female Dwarf Cleric 1
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 13 (+1)15 (+2) 10 (+0)5 (-3)
Skills Acrobatics +0, Athletics +3
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Jarana Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her red hair is kept up in a ponytail inside a top hat. She wears crescent spectacles with a black brim.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She is frequently practicing swordplay.

History: She got into the Seamstress business at a young age. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She ran away from her former home and has been making her living as a Seamstress for the past few years.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Gifted. Bonds: Enemies, Military, Job. Occupation: Seamstress

Voice: Low and grunting

Attributes [hide]

Jarana Burrowfound, Female Dwarf Barbarian 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)15 (+2) 14 (+2)9 (-1)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4

Possessions: 90 gp.


Social Check DCs


Flame Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a robe, a symbol of death around her neck, and a sickle on her belt. Her fur is cinnamon and curly. Her green eyes are slightly larger than normal.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. When she's not drinking or sleeping the drinks off, she's doing writing.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Someone believes her a fraud.

Ideals: Fighting, Justice, Artistic, Gifted. Occupation: Adventurer

Voice: Timid voice

Attributes [hide]

Flame Candle, Female Tabaxi Barbarian 4
Medium (5'5") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 45 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)13 (+1) 9 (-1)17 (+3)
Skills Perception +1, Performance +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Chrysoprase (50 gp).


Social Check DCs


Cask Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a robe, a symbol of strength around his neck, and a rapier on his belt. Beneath his clothing is a huge mess of scar tissue. He wears a small hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is business-like. He takes instructions and follows them to the letter. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: Cask was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Professionalism, Persistence. Bonds: Slave, Attractive. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Cask Plume, Male Tabaxi Warlock 9
Medium (5'4") Tabaxi, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills Insight +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Sylvan, Infernal, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222220

Possessions: 50000 cp. Black pearl (600 gp). Deep blue spinel (600 gp). Star ruby (700 gp). Black pearl (600 gp). Deep green spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamior Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes are passionate and lively.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a Herbalist, his mother struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often; and he feels that his past leaves him morally obligated to help

Ideals: Professionalism, Athletic. Flaws: Ugly. Bonds: Poor. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

Thamior Galanodel, Male Half-Elf Commoner 5
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)11 (+0) 9 (-1)11 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +2

Possessions: 400 gp. Amber (130 gp). Silver pearl (130 gp). 1 Small steel mirror. 1 Masterwork Artisan’s tools. 1 Average lock.


Social Check DCs

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