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NPC Generator

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Advanced [show]


Jebeddo Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a tan and grey handkerchief worn on his right side. He is muscular with a powerful set of arms. His black hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. Jebeddo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Jebeddo decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Job. Occupation: Soapmaker

Voice: pre-pubescent

Attributes [hide]

Jebeddo Miggledy, Male Gnome Monk 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)8 (-1) 12 (+1)10 (+0)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 40000 sp.


Social Check DCs


Jebeddo Folkor, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft yellow waves gently in the breeze. His chestnut hair is lengthy. His hazel unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born blind and as such lacked many opportunities for work. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety

Ideals: Philantrophist, Fighting. Flaws: Disease, Fearful. Bonds: Rich. Occupation: Sailor

Voice: Breathy voice

Attributes [hide]

Jebeddo Folkor, Male Gnome Rogue 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)11 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp.


Social Check DCs


Faral Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her golden hair has been sun bleached extensively. Her violet eyes are passionate and lively.

Personality: She will rave to anyone who will listen. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Faral lived on a farm with her mother, near the main road leading to a nearby town. Faral was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Faral decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has been saving her money to try and buy her sister's freedom.

Motivation: An old rival family wants her found; and retire the richest woman in the east

Ideals: Entrepeneur. Flaws: Insane. Bonds: Religious, Family, Criminal record. Occupation: Crown-heir

Voice: Creaky witch voice

Attributes [hide]

Faral Iranapha, Female Half-Elf Monk 5
Medium (5'1") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 6 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 5 (-3)12 (+1) 10 (+0)11 (+0)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp. Black pearl (1100 gp). Star rose quartz (60 gp). Jade (100 gp).


Social Check DCs


Clerebold Law, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. With a patchy auburn beard and wild auburn hair. He has several tiny aquamarine earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the west. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Bonds: Rich, Immigrant. Occupation: Actor

Voice: Can't modulate volume

Attributes [hide]

Clerebold Law, Male Human Expert 8
Medium (6'2") Human, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)13 (+1) 6 (-2)15 (+2)
Skills Athletics +5, Insight +1
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +1

Possessions: 1400 gp.


Social Check DCs


Adrik Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, but even with his fine clothing he looks run-down. His blonde hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Adrik isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: The child of a Fortune-teller, who enjoyed hunting, Adrik was taken on many hunting expeditions. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Nature, Debt. Occupation: Mercenary

Voice: Old thin voice

Attributes [hide]

Adrik Eversharp, Male Dwarf Paladin 11
Medium (3'11") Dwarf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 73 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)12 (+1) 11 (+0)6 (-2)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1100 gp. Iolite (80 gp). Chrysoprase (80 gp). Golden yellow topaz (200 gp). Lapis lazuli (6 gp). Amber (110 gp). Amethyst (110 gp). Zircon (80 gp). Iolite (80 gp). Sard (80 gp). Fiery yellow corundum (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ilga Milton, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She tends to wear a large white jacket. She has wavy auburn hair. Her green eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Ilga was born with her father's beautiful face. Ilga was born on a far eastern forest where she grew up under the tutelage of her father, an expert Detective. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To unite with her sister; and retire the richest woman in the east

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Immigrant, Job, Attractive, Family. Occupation: Detective

Voice: Soft and melodious

Attributes [hide]

Ilga Milton, Female Half-Orc Ranger 4
Medium (6'0") Half-Orc, Lawful Good (CR 4)
Armor Class 12
Hit Points 40 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)16 (+3) 14 (+2)11 (+0)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc, Druidic, Celestial, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. Blue quartz (9 gp). Deep blue spinel (500 gp).


Social Check DCs


Oriax Passion, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Animal Trainer uniform. His red hair is drawn into a tight pony tail with a card scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the south. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Joker. Bonds: Job, Immigrant, Attractive, Has a crush. Occupation: Animal Trainer

Voice: German accent

Attributes [hide]

Oriax Passion, Male Tiefling Druid 13
Medium (5'7") Tiefling, Lawful Good (CR 13)
Armor Class 9
Hit Points 87 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)18 (+4) 7 (-2)18 (+4)
Skills Nature +8, Survival +2
Senses Passive Perception 8
Languages Common, Abyssal, Orc, Terran, Aquan
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 pp. Tiger eye turquoise (15 gp). Rhodochrosite (15 gp). Rock crystal (70 gp). Rhodochrosite (15 gp). Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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