Ilanis Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her silver hair is heavily combed to the right. Her skin is flawless and her violet eyes scan people very quickly.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better world.
Motivation: She's looking for her big break.
Ideals: Impeccable. Flaws: Forgetful. Bonds: Adventurer, Attractive, Immigrant. Occupation: Mortician
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2900 sp.
Ea Gluttony, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is dressed in an above average manner. Her white hair is drawn into a tight pony tail with a cross scrunchie. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She is the product a well kept family trust fund and as such has never really known need. From her teen years she was always beautiful and desirable, so people have always doted on her. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To share knowledge with the world; and money/treasure
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Slave Trader
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'9") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 39 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Gnome
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 1400 gp. Aquamarine (200 gp). Citrine (60 gp).
Griselda Wesley, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. She has wavy red hair. Her thin eyebrows rest above her beady green eyes.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was raised in a white middle class family as the only child. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has worked as a Bowyer like her mother before her.
Motivation: She is greedy; and expand her business
Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Rich, Job. Occupation: Bowyer
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Terran, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 40 gp.
Hork Brandon, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white tunic with violet highlights, and long grey pants that bunch up around his shoes, and carries glaives. He wears his hair in dreadlocks. His eyes are hazel and beady.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also hits on women, regardless of circumstances.
History: A powerful necromancer made him what he is. Hork liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's attracted to the PC; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Has a crush, Mentor, Nature. Occupation: Cartwright
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 2)
Armor Class 7
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 11 (+0) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2
Possessions: 170 gp.
Dûsh Rodney, Male Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'10" and wears just a white suit. His long auburn hair is drawn into a two foot long braid. His eyes are violet and catlike.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.
History: He was born into a rich family. He moved out north to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac; and he's looking for his big break
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Rich, Criminal record, Adventurer. Occupation: Map Maker
Voice: Smoker's lung
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 600 gp.
Brakka Stapleton, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who wears dark leathers with embroidery, she is not a threatening figure. Her silver hair is lengthy and is close to two feet long. Her eyes, though not visible through her cowl, are amber.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born in the west, but her parents moved at a very young age to the north. She was taken as a slave by a traveling circus and forced to perform She left for the west, certain she would find work there.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Philantrophist. Bonds: Immigrant, Slave, Job. Occupation: Architect
Voice: Booming voice
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Good (CR 8)
Armor Class 12
Hit Points 41 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 1500 gp. Black star sapphire (400 gp).
Bulzo Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears suspenders and white workpants. His shirt is green, and he wears a heavy white leather apron most of the time. His long black hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Bulzo lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He now owns his own business.
Motivation: He is content; and he'd like to take his coworkers down a peg
Flaws: Insane, Fearful, Mundane. Bonds: Job, Family. Occupation: Assassin
Voice: Middle-eastern accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 12)
Armor Class 15
Hit Points 64 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). A small bag of saffron. (70 gp). Silver ewer (70 gp). Fire opal pendant on a fine gold chain (1700 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Fire opal pendant on a fine gold chain (1700 gp).
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Their contribution stands as a beacon of hope for all adventurers!