Dariff Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She is typically in her Jeweler uniform. Her brown hair has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: She served in the navy to pay for her family's outstanding loans. In her 15th year, her parents were killed by a giants raid, leaving Dariff alone in the world. After a stint in an orphanage, she was adopted. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Jeweler responsibilities is difficult; and revenge
Ideals: Optimist. Bonds: Job, Family, Military, Enemies. Occupation: Jeweler
Voice: Eastern European accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 5000 cp.
Everard Blyth, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a brown shirt with thin black vertical stripes and brown pants. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel and catlike.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: The child of western immigrants he idolized his mother. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Flaws: Fearful. Bonds: Attractive, Immigrant, Adventurer, Job. Occupation: Bookbinder
Voice: Sleepy voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 54 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Willow Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With wild silver hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is afraid of women and trembles around them
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She tends to her Banker job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Banker responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Poor, Job. Occupation: Banker
Voice: Jittery and nervous
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 11)
Armor Class 14
Hit Points 78 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Calcitro Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a simple white robe with brown stripes complete with hood, and he perpetually has his nunchaku ready. His hair, while still mostly auburn, has prominent grey streaks. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Calcitro is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a very good compulsive liar and kleptomaniac.
History: He was born several months after his mother was called into army service. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Fighting, Extrovert. Bonds: Attractive, Criminal record, Military. Occupation: Spice Merchant
Voice: pre-pubescent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Terran, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Beatrice Trowbridge, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses well, wearing yellow shirts, loose pants, and blazers most of the time. She is portly but not overly obese. She wears her silver hair up. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She can speak with the recently deceased. Further she is a bit of a stoner and is frequently out of it.
History: She comes from a rich western family. She dropped out of school before completing her studies. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is greedy; and to share knowledge with the world
Ideals: Gifted, Logical. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Sage
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 38 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Oppah Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is an epitome of beauty. She wears her hair in dreadlocks. She has several tiny amber earrings on each ear.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She comes from a rich southern family. She struck it rich when she found rare goods in large quantities. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She uses money and sex appeal to get what she needs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Fighting. Bonds: Attractive, Rich, Religious. Occupation: Junk Dealer
Voice: Scandinavian accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 400 sp. Jet (100 gp).
Yvonne Oakley, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it, marred by beers. Her brown hair is braided into rings. Her ears are large.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Further she is a bit of a stoner and is frequently out of it.
History: She was born several months after her father was called into army service. She went to a religious school and was inspired by the priests there in charitable deeds. She was granted psionic powers by her dying sister.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Military, Religious. Occupation: Bounty Hunter
Voice: Slurs words
Attributes [hide]
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 9 (-1) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 40 gp.
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Their contribution stands as a beacon of hope for all adventurers!