Borgu Heiser, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'11" and wears tattered old clothes. His left hand appears badly burned and disfigured. His golden hair is lengthy and is close to two feet long. His eyes are likewise gray.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: An old rival family wants him found.
Ideals: Joker. Flaws: Ugly. Bonds: Family, Religious. Occupation: Dyer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 72 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 18 (+4) | 7 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +2
Possessions: Black pearl (200 gp). Emerald (1000 gp). Sardonyx (20 gp). Golden yellow topaz (200 gp). Rich purple corundum (1000 gp). Violet garnet (200 gp).
Eridred Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears baggy grey pantaloons and a pastel scarf. Her black hair is smooth and relatively long. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is skeptical of what others tell her and is slow to trust.
History: Eridred lived on a farm with her mother, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: She wants nothing more than to rejoin the army; and regain custody of her son
Ideals: Optimist. Flaws: Shy. Bonds: Family, Adventurer, Military. Occupation: Cartwright
Voice: Spits words with contempt
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Volen Kenley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She is generally well dressed albeit a few years behind the times. She has a very tight haircut. She wears a mask on her face.
Personality: This woman loves singing and to teach people singing more than just about anything. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was raised in a white middle class family as the only child. She was an athlete and attended two major summer competitions. She never won. She has never given up on her singing dream.
Motivation: She is content; and she seems to be bored by most things
Ideals: Artistic, Philantrophist, Athletic. Flaws: Mundane. Bonds: Attractive. Occupation: Blacksmith
Voice: Slow speaker
Attributes [hide]
Medium (4'10") Half-Orc, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: Malachite (10 gp). Tourmaline (60 gp). Moss agate (10 gp).
Pearl Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She likes to wear darkened spectacles and heavy clothing, no matter the weather. With bright white hair. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the east, certain she would find work there.
Motivation: Retire the richest woman in the east; and she feels that her past leaves her morally obligated to help
Ideals: Opinionated, Entrepeneur, Gifted. Bonds: Immigrant, Mentor. Occupation: Tailor
Voice: Excited and jittery
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 16)
Armor Class 14
Hit Points 74 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Auran, Giant
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +7
Possessions: 1000 pp. Freshwater pearl (4 gp). Rhodochrosite (4 gp). Rich purple corundum (1500 gp). Bloodstone (20 gp). Red spinel (140 gp). Golden yellow topaz (800 gp). Azurite (4 gp). Coral (140 gp). Tourmaline (140 gp). Aquamarine (800 gp). Violet garnet (800 gp). Black star sapphire (1500 gp). Hematite (4 gp). 1 Medium magic item.
Thomas Wallace, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His white hair is lengthy and is close to two feet long. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: Stoic and calm, he prefers to meditate than take action. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Guard mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined, Philantrophist. Flaws: Ugly, Disease. Occupation: Stylist
Voice: Scottish accent
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 15)
Armor Class 12
Hit Points 118 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Auran, Draconic
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 600 pp. Moss agate (15 gp). Aquamarine (1200 gp). Golden yellow topaz (1200 gp). Zircon (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Faran Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. His eyes are gray and catlike.
Personality: A deeply religious man he believes everything happens for a reason. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.
History: He was born the only child of a wealthy merchant. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Persistence, Entrepeneur. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Locksmith
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 64 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 10000 cp. Zircon (60 gp). 1 Minor magic item.
Frug Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'4". He dresses in collared shirts and wears a proper scarf over his head. His white hair is greasy and uncared for. This blue eyed northerner is not easily forgotten.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against goblins; and revenge
Ideals: Fighting. Flaws: Ugly, Greedy, Disease. Bonds: Enemies. Occupation: Weaver
Voice: Low range voice
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Terran, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
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