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NPC Generator

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Advanced [show]


Gûnd Hampton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an entirely white suit with green socks and a vest with buckled shoes. He has a very tight haircut. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is fixated on the number 47. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born blind and as such lacked many opportunities for work. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is not mentally stable, and does not behave rationally; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Insane, Disease. Bonds: Attractive, Criminal record. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Gûnd Hampton, Male Half-Orc Paladin 1
Medium (6'2") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 gp.


Social Check DCs


Hadwisa Blythe, Female Human [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is physically well-built. Her hair is chestnut and curly. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She would rather hide behind her crafts than deal with other people.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is greedy.

Ideals: Artistic. Flaws: Antagonistic, Shy, Disease. Bonds: Attractive, Rich. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

Hadwisa Blythe, Female Human Cleric 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Nature +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 gp. Sard (60 gp).


Social Check DCs


Kelter Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'1". He wears tight fitting clothing which further accentuates his frame, and his gloved hand is found clutching a hand crossbow. His hair is auburn and curly. His green eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic man, Kelter's first love is himself. His second love is also himself. Animals are drawn to him, and he is able to talk to them.

History: Kelter lived on a farm with his father, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He has been saving his money to try and buy his brother's freedom.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable, Gifted. Bonds: Attractive, Family, Adventurer. Occupation: Healer

Voice: Old thin voice

Attributes [hide]

Kelter Underfoot, Male Halfling Druid 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)13 (+1) 10 (+0)8 (-1)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 900 gp.


Social Check DCs


Therlin Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She is dressed in an above average manner. She has a very tight haircut. She is baby faced.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is afraid of women and trembles around them

History: Therlin was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better kind of golem.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion.

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Soapmaker

Voice: Old Prospector

Attributes [hide]

Therlin Loderr, Female Dwarf Cleric 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)15 (+2) 18 (+4)10 (+0)
Skills History +4, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven, Terran, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 1100 sp.


Social Check DCs


Ahrim Principle, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears silk and lounges about seductively, he is not a threatening figure. He has wavy chestnut hair. His silver eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He never wears the same outfit twice, unless he absolutely has to.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist, Artistic. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Hunter

Voice: Sore throat, cough

Attributes [hide]

Ahrim Principle, Male Tiefling Fighter 8
Medium (5'9") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 31 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)17 (+3) 11 (+0)17 (+3)
Skills Persuasion +6, Survival +3
Senses Passive Perception 10
Languages Common, Goblin, Abyssal, Draconic
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 600 gp. Tiger eye turquoise (15 gp). Tourmaline (120 gp). Alexandrite (1200 gp).


Social Check DCs


Tiaathque Markum, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears many layers of old clothing at all times. She wears a feathered hat to hide her balding. Her brown eyes are passionate and lively.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Tiaathque hails from a village terrorized by gnolls. Her mother was a soldier and died while she was still young. Tiaathque was left her mother's suit of armor and trained in its use and care. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Tiaathque was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: A deep hatred of gnolls.

Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Poor, Enemies, Military. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Tiaathque Markum, Female Half-Elf Fighter 2
Medium (5'7") Half-Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)11 (+0) 12 (+1)9 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 60 gp. 1 Half-Plate.


Social Check DCs


Sarah Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears many layers of old clothing at all times. Her hair is always cut to a buzz. She is baby faced.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not believe in violence as a means to an end. She is a dedicated Armorer but believes her peers are too gung-ho.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Half-Elves in the north were limited. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Pacifist. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Armorer

Voice: Squeaky

Attributes [hide]

Sarah Aloro, Female Half-Elf Wizard 5
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 0 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)13 (+1) 16 (+3)12 (+1)
Skills Deception +4, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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